Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
Results
Showing 1 to 16 of 16 for “"Non-immersive"”.
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COMPARING THE REACTIONS OF ZOO VISITORS TO IMMERSIVE AND NON-IMMERSIVE EXHIBIT EXPERIENCS
There are many people who visit zoos every year - over 183 million according to the Association of Zoos and Aquariums (2017). These visitors may have different motivations and goals for their visits. However, any zoo they visit will find that the zoo facility and staff have the same main goals: …
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Narrative message and virtual reality: the impact of telepresence and transportation on consumer learning in the real estate industry
… vs. statistical message) by 2 (VR displays: immersive VR vs. non-immersive VR) between-subjects study was conducted. Results showed that viewers in non-immersive VR (i.e., 360 video) had better memories about the virtual property tour content, but viewers in immersive VR reported greater …
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Application de la réalité mixte pour améliorer l’efficacité de la compréhension de la conception architecturale
… traditionnelles en 2D et la visualisation 3D non immersive. Nous commençons par démontrer l’utilisation du SketchUp Viewer sur Microsoft HoloLens 2 pour visualiser une maison en 3D à l’échelle réelle (1 : 1). Cette démonstration permet une expérience immersive grâce aux capacités de suivi du …
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Les parents d’enfants inscrits dans l’enseignement en immersion présentent-ils des caractéristiques particulières ? Etude comparative d'une population de parents d'enfants inscrits en 6e année primaire avec une population de parents d'enfants inscrits en 6e année primaire non-immersive.
… de parents ayant un enfant en 6e primaire immersive avec une population de parents ayant un enfant en 6e primaire non-immersive dans les écoles organisant ces deux enseignements en Communauté française. Nos résultats ont montré que les parents de l’immersion diffèrent des parents de …
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Investigating Asymmetric Collaboration and Interaction in Immersive Environments
… there is an increasing interest in combining immersive and non-immersive devices (e.g., desktop computers, mobile devices) for asymmetric collaborations. While such asymmetric settings have been examined in social platforms, questions surrounding collaborative view dimensionalities in …
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Session management for enabling multi-party interactivity and large-scale viewing in 3D tele-immersion
… environment. Despite great potential, 3D tele-immersive (3DTI) sessions still face significant challenges due to high interactivity, multi-stream dependency, multi-view dynamism and large resource demand. Quality of service (QoS) allocation in 3DTI sessions not only depends on the availability …
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Exergaming Physical Exercise Program Protocol For Older Adults With Mild Cognitive Impairment
… physical exercise program, using a pre-packaged, non-immersive virtual reality (VR) application. Results indicated a significant improvement in cognitive function following increased physical exercise, while balance stability was maintained. These findings suggest that an exergaming physical …
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Evaluation of data visualisation technologies for air traffic control
… the way humans interact with data in an immersive environment in the specific context of ATC. The core of this thesis is to compare VR data visualisation and more traditional 2D data visualisation, to determine whether immersive data visualisation enables human to have better control in …
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Concept challenge game: a game used to find errors from a multilangual linguistic resource
… concept. In this dissertation, we present a non-immersive game named Concept Challenge Game to find the errors that exist in English-Chinese lexico-semantic resource. In this game, people will face challenges in English synsets and have to choose the most appropriate option from the listed …
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Examining the Use of Immersive Clinical Experiences in Athletic Training Education
… to afford students opportunities to engage in immersive clinical experiences (ICEs), implement behaviors associated with core competencies, and identify strategies that account for patients’ social determinants of health. Educators believe ICEs will help give students a more realistic sense of …
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Enhancing social skills of children with HFA using assistive technology
… children with high-functioning autism (HFA). A non-immersive virtual environment (Jammo-VRobot environment) that employs a 3D robot (Jammo VRobot) was designed. Jammo-VRobot environment aims to enhance the social skills of children with HFA through a social skills training programme guided by a …
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Virtual technologies in nurse education: the pairing of critical realism with partial least squares structural equation modelling as an evaluation methodology.
… to this gap in the literature by implementing a non-immersive virtual reality (VR) (accessed via a laptop), educational simulation of a deteriorating diabetic patient and creating a novel and powerful method to evaluate the effect of that simulation on nurse education. Method: The systematic …
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An exploratory case study on the pedagogical possibilities of educational cinematic virtual reality in high school English classes.
While immersive technology has migrated from specialized industry use to wholesale classroom applications, high school student reading of classical literature in secondary English classrooms has declined. At the start of the 2020s American education's dependence on technology increased as a …
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Learning and recognition of hybrid manipulation tasks in variable environments using probabilistic flow tubes
… limitations such as communication delays, non-immersive sensing, and controller uncertainty. I envision a robot that can learn a set of motions that a teleoperator commonly performs, so that it can autonomously execute routine tasks or recognize a user's motion in real time. Tasks can be …
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Toward Safer Augmented Reality: Securing Input, Output, and Interaction
… are fundamentally different from known risks of non-immersive technologies like web and mobile interfaces. In this dissertation, I identify critical security and privacy risks, evaluate these risks in cutting-edge AR systems, and propose mitigation solutions to enhance user safety. My approach …
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A connectionist explanation of presence in virtual environments
… refinement with regards to its dealings with non-immersive displays. We examined the performance our presence measure, which was found to not perform satisfactorily. We conclude by proposing some points relevant to the methodology of presence research, and by suggesting some avenues for future …