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Showing 1 to 1 of 1 for “"Non-goal-driven navigation field"”.
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GPU-ACCELERATED CROWD SIMULATION WITH USER-GUIDANCE AND MULTI-LEVEL UNCERTAINTY
… user-interaction scheme to combine the navigation field and continuum crowd method. Also, the two-level uncertainty model is imposed onto the above crowd dynamic system to simulate non-goal driven behavior. All of the computations are accelerated by using GPU. Through our experiments and …