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Showing 1 to 14 of 14 for “"Multimedia streaming"”.

  1. QoS provisioning in multimedia streaming

    Multimedia consists of voice, video, and data. Sample applications include video conferencing, video on demand, distance learning, distributed games, and movies on demand. Providing Quality of Service (QoS) for multimedia streaming has been a difficult and challenging problem. When multimedia

    njit Repository record for QoS provisioning in multimedia streaming (opens in a new tab)

  2. Adaptive buffer power save mechanism for mobile multimedia streaming

    … networks, the use of mobile devices to stream multimedia is growing in popularity. Although the devices are improving in that they are becoming smaller, more complex and capable of running more applications than ever before, there is one aspect of them that is lagging behind. Batteries have …

    dcu Repository record for Adaptive buffer power save mechanism for mobile multimedia streaming (opens in a new tab)

  3. A Quest for High-performance Peer-to-peer Live Multimedia Streaming

    Demands for multimedia content, one form of digital content, are continuously increasing at a phenomenal pace, as video features are commonly available on personal devices, such as iPod, cell phone, laptop, PDA, and Blackberry. The streaming service poses unique bandwidth and delay challenges to …

    toronto-retro Repository record for A Quest for High-performance Peer-to-peer Live Multimedia Streaming (opens in a new tab)

  4. Adaptive multimedia streaming control algorithm in wireless LANs and 4G networks

    … for improving user quality of experience when multimedia content is delivered over wireless networks is already a challenging task. Additionally, to support this for mobile e-learning over wireless LANs becomes even more difficult. If we want to increase the end-used perceived quality, we have …

    dcu Repository record for Adaptive multimedia streaming control algorithm in wireless LANs and 4G networks (opens in a new tab)

  5. Greediness control algorithm for multimedia streaming in wireless local area networks

    … the application and transport layers while streaming multimedia in a residential Wireless Local Area Network (WLAN). Inconsistencies have been identified that can have a severe impact on the Quality of Experience (QoE) experienced by end users. This problem arises as a result of the …

    dcu Repository record for Greediness control algorithm for multimedia streaming in wireless local area networks (opens in a new tab)

  6. Mobile ID protocol: A badge-activated application level handoff of a multimedia streaming to support user mobility

    "Current multimedia streaming applications, such as video on demand, are ""machine- oriented"", and do not support user mobility. In this thesis, I designed and implemented a badge-activated application-level handoff protocol, called Mobile ID protocol, to implement user mobility support for …

    uiuc Repository record for Mobile ID protocol: A badge-activated application level handoff of a multimedia streaming to support user mobility (opens in a new tab)

  7. Quality-Oriented Mobility Management for Multimedia Content Delivery to Mobile Users

    … especially referring to bandwidth, enable multimedia streaming to mobile users, maintaining a high user perceived quality is still a challenging task. The main factors which affect quality in multimedia streaming over wireless networks are mainly the error-prone nature of the wireless …

    dcu Repository record for Quality-Oriented Mobility Management for Multimedia Content Delivery to Mobile Users (opens in a new tab)

  8. Algorithms for interactive, distributed and networked systems

    … designs for two popular applications: (i) multimedia streaming and (ii) anonymity in Bitcoin's peer-to-peer network.

    uiuc Repository record for Algorithms for interactive, distributed and networked systems (opens in a new tab)

  9. Design And Analysis Of Scalable Video Streaming Systems

    <p>Despite the advancement in multimedia streaming technology, many multimedia applications are still face major challenges, including provision of Quality-of-Service (QoS), system scalability, limited resources, and cost. In this dissertation, we develop and analyze a new set of metrics based on …

    wayne-thes Repository record for Design And Analysis Of Scalable Video Streaming Systems (opens in a new tab)

  10. Synchronized distribution framework for high-quality multi-modal interactive teleimmersion

    … is unreliable in supporting bandwidth-savvy multimedia streaming, and frequent network jitter can contribute to the heterogeneity of distribution latencies (a.k.a., synchronization skews) within and across the multi-source sensory streams over time. The system limitations and computation …

    uiuc Repository record for Synchronized distribution framework for high-quality multi-modal interactive teleimmersion (opens in a new tab)

  11. Towards self-organizing wireless networks

    … minimum buffer constraints (e.g., in case of multimedia streaming), and for networks with energy limited nodes. In addition, we show how existing cross-layer control algorithms can be adapted to our control framework.

    tu-berlin Repository record for Towards self-organizing wireless networks (opens in a new tab)

  12. On Reducing Delays in P2P Live Streaming Systems

    … has greatly enhanced the scalability of multimedia streaming on the Internet by enabling efficient cooperation among end-users. However, existing streaming applications are plagued by the problems of long playback latency and long churn-induced delays. First of all, many streaming

    vt Repository record for On Reducing Delays in P2P Live Streaming Systems (opens in a new tab)

  13. Streaming of Markov Sources over Burst Erasure Channels

    Real-time streaming communication systems require both the sequential encoding of information sources and playback under strict latency constraints. The central focus of this thesis is on the fundamental limits of such communication systems in the presence of packet losses. In practice packet …

    toronto-retro Repository record for Streaming of Markov Sources over Burst Erasure Channels (opens in a new tab)

  14. Session management for enabling multi-party interactivity and large-scale viewing in 3D tele-immersion

    Over the last few years, we have seen a surge of interest in telepresence video collaborative technologies where remote users perform virtual-reality-like interactions with each other using real-time 3D video. Though the initial focus was on video conferencing applications,recent developments in …

    uiuc Repository record for Session management for enabling multi-party interactivity and large-scale viewing in 3D tele-immersion (opens in a new tab)