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Showing 1 to 9 of 9 for “"Mobile gaming"”.

  1. Free-To-Play? An Examination of Intrinsic Motivation and Gaming Behaviors in U.S. Female Mobile Gamers

    … recent years, largely due to the popularity of mobile games; however, this population is underrepresented in academic research. The present study aimed to close this gap in the literature by focusing on the motivations and behaviors of adult female mobile gamers in the U.S. It also aimed to …

    cuny Repository record for Free-To-Play? An Examination of Intrinsic Motivation and Gaming Behaviors in U.S. Female Mobile Gamers (opens in a new tab)

  2. Health Informatics Solution to Indoor Air Pollution: An Opportunity for Epidemiological Research

    … in Washington which is composed of an IAQ mobile gaming application with two components paramount to its functionality: a real-time air sensing device to collect data, and a health mobile application that enables data visualization. To explore the future of IAQ monitoring system, this paper …

    usfca Repository record for Health Informatics Solution to Indoor Air Pollution: An Opportunity for Epidemiological Research (opens in a new tab)

  3. Efficient Ray Tracing For Mobile Devices

    <p>The demand for mobile devices with higher graphics performance has increased substantially in the past few years. Most mobile applications that demand 3D graphics use commonly available frameworks, such as Unity and Unreal Engine. In mobile devices, these frameworks are built on top of OpenGL ES …

    arkansas Repository record for Efficient Ray Tracing For Mobile Devices (opens in a new tab)

  4. A Netflix experience : reimagining the direct-to-consumer platform

    … · achievement by offering an Apple Arcade-like mobile gaming subscription on the Netflix platform. The successful execution of these ideas would make Netflix not simply a platform to watch content, but a place to interact with friends and an immersive home for exploring storytelling universes. …

    mit Repository record for A Netflix experience : reimagining the direct-to-consumer platform (opens in a new tab)

  5. Location reliability and gamification mechanisms for mobile crowd sensing

    … sensing coverage across large areas. However, mobile people-centric sensing has two main issues: 1) Data reliability in sensed data and 2) Incentives for participants. To study these issues, this dissertation designs and develops McSense, a mobile crowd sensing system which provides monetary …

    njit Repository record for Location reliability and gamification mechanisms for mobile crowd sensing (opens in a new tab)

  6. Enhancing Mobile Devices through Code Offload

    <p>Advances in mobile hardware and operating systems have made mobile a first-class development platform. Activities such as web browsing, casual game play, media playback, and document reading are now as common on mobile devices as on full-sized desktop systems. However, developers are still …

    duke Repository record for Enhancing Mobile Devices through Code Offload (opens in a new tab)

  7. Σχεδιασμός και ανάλυση μηχανισμών για μετάδοση δεδομένων πραγματικού χρόνου σε κινητά δίκτυα επικοινωνιών

    … κινητών δικτύων τρίτης γενιάς – UMTS (Universal Mobile Telecommunications System) έχει αρχίσει να επεκτείνεται. Τα νέα αυτά κινητά δίκτυα αντικαθιστούν τα υπάρχοντα κινητά δίκτυα δεύτερης γενιάς και επιπλέον προσφέρουν προηγμένες υπηρεσίες στους κινητούς χρήστες. Στην πραγματικότητα είμαστε …

    patras-thes Repository record for Σχεδιασμός και ανάλυση μηχανισμών για μετάδοση δεδομένων πραγματικού χρόνου σε κινητά δίκτυα επικοινωνιών (opens in a new tab)

  8. Coexistence of Vehicular Communication Technologies and Wi-Fi in the 5 and 6 GHz bands

    … such as augmented and virtual reality, and mobile gaming using Wi-Fi over unlicensed bands. However, access to these bands comes with its challenges. Across the globe, a wide range of incumbent wireless technologies operate in the 5 GHz and 6 GHz bands. This includes weather and military …

    vt Repository record for Coexistence of Vehicular Communication Technologies and Wi-Fi in the 5 and 6 GHz bands (opens in a new tab)