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Showing 1 to 1 of 1 for “"Mesh Skinning"”.

  1. Effective methods for manipulating and rendering skinned meshes

    Mesh skinning has been a widely applied method in games for skeleton driven character animation. A gaming character can be easily animated and deformed by transforming every vertex using a weighted sum of proxy bone transformations in the skeleton. Arbitrary deformations such as facial and cloth …

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