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Showing 1 to 3 of 3 for “"Isovist"”.

  1. Spatial Navigation in Immersive Virtual Environments

    … to determine average routes, and analysis of isovist attributes along routes; and positional analysis, focussing upon pausing behaviour, including examining where subjects pause along routes, what choices are made at junctions, how isovist properties of pauselocations compare with an …

    ucl Repository record for Spatial Navigation in Immersive Virtual Environments (opens in a new tab)

  2. Evolving gameplay elements into virtual terrains

    … gameplay elements. A collection of isovist and graph-connectivity measures were discovered that can characterise different types of gameplay elements so that they can be automatically identified in a video game terrain. This set of measures may be useful in other procedural methods …

    edithcowan Repository record for Evolving gameplay elements into virtual terrains (opens in a new tab)

  3. Machines' perception of space

    … will be developed employing techniques such as isovist and machine learning, and trained with open-sourced datasets, self-generated datasets or crowdsourced datasets. The proposed systems simulate behaviors including space composition classification, space scene classification, 3D reconstruction …

    mit Repository record for Machines' perception of space (opens in a new tab)