Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

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Showing 1 to 20 of 22 for “"Interactive technologies"”.

  1. Interactive technologies on art museum websites

    … how American art museums have adopted interactive technologies on their websites. The use of such technologies brings to the forefront a tension regarding authority over visitors’ experience of and interpretation of art both in person and online. Interactive tools on 15 art museum …

    ksu Repository record for Interactive technologies on art museum websites (opens in a new tab)

  2. GROWING UP IN THE DIGITAL AGE: INVESTIGATING CHILDREN’S USE, JUDGMENT, AND ENGAGEMENT WITH INTERACTIVE TECHNOLOGIES.

    Interactive technologies are no longer a thing of science fiction but are part of our lives. This is particularly the case for children, who are exposed to technologies in every facet of their lives: at home asking the Amazon Alexa questions, in their play caring for a robot-dog, at school learning …

    cornell Repository record for GROWING UP IN THE DIGITAL AGE: INVESTIGATING CHILDREN’S USE, JUDGMENT, AND ENGAGEMENT WITH INTERACTIVE TECHNOLOGIES. (opens in a new tab)

  3. A structured demographic evaluation approach for interactive technologies based on the identification of high impact usability factors

    Websites are an important method of buying and selling products conveniently. Website design is very important in achieving business success by attracting more customers. A visually appealing site with trustworthy content, which is easy to navigate will produce a sense of trust with the least …

    oviedo Repository record for A structured demographic evaluation approach for interactive technologies based on the identification of high impact usability factors (opens in a new tab)

  4. Special Education Teachers' Motivations for Technology Use in the Classroom: A Closer Look at Interactive Technologies Through the Universal Design for Learning and Anthropomorphism

    … the classroom. This study looked specifically at interactive technologies, namely interactive whiteboards and computer tablets. Survey measures included teacher attitudes towards technology, teacher preparation, and teacher level of innovativeness. Further, teacher level of anthropomorphism was …

    wfu Repository record for Special Education Teachers' Motivations for Technology Use in the Classroom: A Closer Look at Interactive Technologies Through the Universal Design for Learning and Anthropomorphism (opens in a new tab)

  5. Interaktivní technologie ve vzdělávání

    … bachelor's thesis is devoted to various types of interactive technologies and their integration into the educational process at the second level of elementary schools. The aim of the bachelor's thesis is to find out how teachers approach the use of interactive technologies in education at ordinary …

    charles-prague Repository record for Interaktivní technologie ve vzdělávání (opens in a new tab)

  6. Interactive Audience-Controlled Live Storytelling Technologies

    … This can be facilitated through a variety of interactive technologies. While some forms of entertainment, such as theme park attractions, have used many of these technologies over the years, live storytelling events, such as theater productions, have made limited use of technology to …

    mit Repository record for Interactive Audience-Controlled Live Storytelling Technologies (opens in a new tab)

  7. A flexible object orientated design approach for the realisation of assistive technology

    … to a growing body of research conducted by the Interactive Systems Research Group (ISRG) at Nottingham Trent University within the fields of accessibility and accessible technologies. Core to this research is the exploration of how interactive technologies can be developed and applied as …

    nott-trent Repository record for A flexible object orientated design approach for the realisation of assistive technology (opens in a new tab)

  8. Motivation, Trust, Leadership, and Technology: Predictors of Knowledge Sharing Behavior in the Workplace

    … was conducted on 15 different types of KS technologies used by participants. Technologies were clustered into three groups based on their degree of interactivity. Only high-interactive technologies positively correlated with trust predicted KS.</p> <p>This study advances prior findings and …

    claremont Repository record for Motivation, Trust, Leadership, and Technology: Predictors of Knowledge Sharing Behavior in the Workplace (opens in a new tab)

  9. Transformational design : a mindful practice for experience-driven design

    … the digital revolution, we are realizing that interactive technologies, such as personal computers, smartphones, and tablets, are changing our daily experiences exponentially, without necessarily improving the way we live. Although contemporary design practitioners are increasingly interested …

    mit Repository record for Transformational design : a mindful practice for experience-driven design (opens in a new tab)

  10. LUI : a scalable, multimodal gesture- and voice-interface for large displays

    … the rise of augmented and virtual reality, new interactive technologies are incorporating immersive user interfaces that leverage gesture and voice recognition in addition to existing controller inputs. However, the state-of-the-art interfaces are quite rudimentary and not widely accessible for …

    mit Repository record for LUI : a scalable, multimodal gesture- and voice-interface for large displays (opens in a new tab)

  11. Exploring Prototyping Tools for Interactive Fashion Design

    Interactive garments enable new forms of communication between our bodies and with other people. In electronic fashion (eFashion) design, interactive garments on high fashion runways envision how people might use interactive technologies to enhance our clothing with new sensing and output …

    calgary Repository record for Exploring Prototyping Tools for Interactive Fashion Design (opens in a new tab)

  12. Making memory: techne, technology, and the refashioning of contemporary memory

    … answers two questions: Does the tension between interactive technologies and rhetoric re-shape the nature and relevance of the canon of memory? Do interactive technologies affect the ways we remember and persuade? I argue that my interpretation of <i>techne</i> suggests possibilities for the …

    wayne-thes Repository record for Making memory: techne, technology, and the refashioning of contemporary memory (opens in a new tab)

  13. Uma abordagem contextualizada e diferenciada do tema bioetanol nas aulas de química do ensino médio.

    … who decide to discuss the alcohol-based fuel technologies in their classroom. These interdisciplinary and contextualized lessons, aided by experimental and interactive technologies, are more attractive to young people and may bring awareness to the ubiquitous use of applied science in our …

    brazil-ufpb Repository record for Uma abordagem contextualizada e diferenciada do tema bioetanol nas aulas de química do ensino médio. (opens in a new tab)

  14. Using wikis to experience history

    … then use a wiki to contribute to and edit an interactive, online textbook that has been created by students over several semesters. The goal is to link more interactive technologies with what the author terms socially democratic education, by empowering students to create knowledge and …

    uiuc Repository record for Using wikis to experience history (opens in a new tab)

  15. Case study analysis of blended-delivery and cloud-based learning elements and resources for an IT degree programme

    … remotely? ABSTRACT Advances in web and cloud technologies have made it easier for higher education institutions to use interactive technologies. Indicators for engagement and achievement include the time students spend in the online learning environment and how frequently they communicate. …

    eit-nz Repository record for Case study analysis of blended-delivery and cloud-based learning elements and resources for an IT degree programme (opens in a new tab)

  16. Mexican Technoscientific Arts, 2000-2015: Art and Science, Machine Inventions, and Political Ecologies

    … have engaged directly with emerging digital technologies and science, the so-called new media arts. For the past fifteen or twenty years, such practices have experienced a paradigmatic transformation in Mexico, particularly in the capital. They have shifted from peripheral to mainstream, from …

    cuny Repository record for Mexican Technoscientific Arts, 2000-2015: Art and Science, Machine Inventions, and Political Ecologies (opens in a new tab)

  17. Ontological Machines: Subjectivity and Relational Desire in Immersive and Interactive Environments

    … study under the banner of ‘immersive and interactive environments’ both novel and necessary. <br/><br/>The lack of broad engagement with questions of representation, aesthetics, and affect is conspicuous in an educational practice that is reliant on, and implemented through, a network of …

    plymouth Repository record for Ontological Machines: Subjectivity and Relational Desire in Immersive and Interactive Environments (opens in a new tab)

  18. Designing and Deploying Robotic Companions to Improve Human Psychological Wellbeing

    … become a leading cause of disability. Several interactive technologies for mental health have been developed to make various therapeutic services more accessible and scalable. However, most are designed to engage users only within therapy and intervention tasks. This thesis presents social …

    mit Repository record for Designing and Deploying Robotic Companions to Improve Human Psychological Wellbeing (opens in a new tab)

  19. The impact of social robots on young patients' socio-emotional wellbeing in a pediatric inpatient care context

    In this thesis, I explore how interactive technologies can positively impact human wellness and flourishing. I investigate this in the context of pediatric inpatient care. Children and their parents may undergo challenging experiences when admitted for inpatient care at pediatric hospitals. While …

    mit Repository record for The impact of social robots on young patients' socio-emotional wellbeing in a pediatric inpatient care context (opens in a new tab)

  20. The Experience of interactive art: a curatorial study

    Interactive art exists through the participation of its audience. There is an increasing awareness amongst artists, critics and curators that the audience's experience is of central importance to the understanding, creation and exhibition of interactive art. Because of its emphasis on experience …

    uts Repository record for The Experience of interactive art: a curatorial study (opens in a new tab)

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