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Showing 1 to 4 of 4 for “"Imperfect Information Games"”.

  1. A framework for proving the computational intractability of motion planning problems

    … for 0-player, 1-player, 2-player, and team imperfect information games. This thesis considers various classes of gadgets and give both algorithms and hardness results ranging from NL-completeness to Undecidability. Full dichotomies are obtained for some classes including the natural class of …

    mit Repository record for A framework for proving the computational intractability of motion planning problems (opens in a new tab)

  2. Multiplatformní karetní hra s umělou inteligencí

    … inteligentního hráče pro zástupce z kategorie imperfect information games, což je jeden z hlavních přínosů této práce. Ačkoli se dopouští drobných taktických prohřešků, jeho chování většinou blízce připomíná smýšlení středně zkušených hráčů.

    brno-tech Repository record for Multiplatformní karetní hra s umělou inteligencí (opens in a new tab)

  3. Learning Effective and Human-like Policies for Strategic, Multi-Agent Games

    … We develop a regret-minimization algorithm for imperfect information games that can leverage human demonstrations. We show that using this algorithm for search in no-press Diplomacy yields a policy that matches the human-likeness of IL while achieving much higher reward. ___________ This thesis …

    mit Repository record for Learning Effective and Human-like Policies for Strategic, Multi-Agent Games (opens in a new tab)

  4. Reasoning and decisions in partially observable games

    … and the decisions made by other agents. Such games can be expressed in the form of a tree. Game-theoretic solutions to two-player extensive form games are intractable in many cases. This thesis presents a complete system for modeling and reasoning about such games in a general way under …

    uiuc Repository record for Reasoning and decisions in partially observable games (opens in a new tab)