Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 14 of 14 for “"Immersive Virtual Environment"”.
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Navigating Through a Scene: Understanding Object Memory Within an Immersive Virtual Environment
… memory and navigation in the context of larger environments. However, memory processes when navigating smaller, more confined spaces such as scenes has not been thoroughly explored or understood. In addition, past research has shown that memory for a series of items can depend on the order in …
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Communication Modality And After Action Review Performance In A Distributed Immersive Virtual Environment
… and communication have given rise to the virtual team where geographically separate individuals interact via one or more technologies to combine efforts on a collective activity. In military, business, and spaceflight settings, virtual teams are increasingly used in training and …
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Adult-child Differences in Spatial Learning in an Immersive Virtual Environment as a Function of Field-of-view
Despite the potential of immersive virtual environments (VEs) as educational tools, little is known about how VE system parameters impact a child using the environment. Designers of VE applications targeted at children must rely on studies done with adults to guide their design decisions. The …
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Readability of conventional applications within immersive virtual environments
This thesis explores the potential role of virtual reality in allowing users to make full use of the space around them for computing tasks, and the impact such an environment could have when using conventional application software. As computers have become more core to our lives, the number of …
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Self-paced treadmill as a rehabilitation tool for recovering functional gait in people with stroke
… goal of rehabilitation. When combined with an immersive virtual reality environment, self-paced treadmill (in which the belt speed automatically adapts to the user's intended speed) training can be used to simulate an overground community walking experience with the potential to train more …
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Usability Studies with Virtual and Traditional Computer Aided Design Environments
… a wand in 3D space. It is argued that with these immersive technologies along the use of gestures and hand movements should provide a more natural interface with the immersive virtual environment. This allows a more rapid and efficient set of actions to recognize geometry, interaction with a …
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Bottom-up and Top-down Mechanisms of Visually-Guided Movements
… expanded the work to whole-body orienting in an immersive virtual environment. While performing a marksmanship task, subjects learned to precisely intercept moving targets. Analysis and modeling of the dynamics of movement revealed mechanisms of learning in this realistic behavioral context. …
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Intramediary presence : body, interactivity and networked distribution in immersive virtual reality art
… concerned with the ways in which the medium of immersive virtual reality has been utilised in the art context since the early 1990s, with a view towards the contemporary relevance of the medium. Artworks that have been realised through both Head-Mounted Display (HMD) and CAVE Automatic Virtual …
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Development of a Virtual Scientific Visualization Environment for the Analysis of Complex Flows
… reported to date by any other group. Second, an immersive, virtual environment (VE) was developed for the investigation and analysis of vortical, spatio-temporally developing flows with complex fluid-structure interactions. This VE was used to study flows in the cardiovascular system, …
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Immersive Virtual Reality System Using BIM Application With Extended Vertical Field Of View
… The earlier version of BIM Computer Aided Virtual Environment (CAVE) did not have provisions to show the overhead components of a BIM model. Conventionally, models had to be tilted to visualize the overhead components. The process of tilting the models to look up is considered …
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Enhancing social skills of children with HFA using assistive technology
… to interact successfully with their social environment. Although traditional SST interventions were proven to be beneficial for children with ASD by many previous studies, their availability is limited. In recent years, physical social robots and virtual environments (VE) have been popular …
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Towards Immersive Virtual Environments using 360 Cameras for Human Building Interaction Studies
Virtual Reality has been growing in popularity and demand as technology has been substantially improved and become more readily available to the general public in the recent years. Similarly, the Architecture, Engineering and Construction industries have benefited from these advances and extensive …