Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

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Showing 1 to 20 of 687 for “"Immersive"”.

  1. Propolis: Immersive Environment

    Propolis – Creating and using an immersive 2D honey bee environment to educate children between the ages of 3-10, about the importance of honey bees. This capstone project will showcase this researcher's skills in graphic design, spatial sound, architecture, exhibition design, and character …

    vt Repository record for Propolis: Immersive Environment (opens in a new tab)

  2. Computational immersive displays

    … participatory media. Traditionally, advances in immersive quality came at the high price of ever-escalating hardware requirements and computational budgets. But what if one could increase a participant's sense of immersion, instead, by taking advantage of perceptual cues, neuroprocessing, and …

    mit Repository record for Computational immersive displays (opens in a new tab)

  3. Immersive Space to Think: Immersive Analytics for Sensemaking with Non-Quantitative Datasets

    … through various stages of understanding. Immersive analytics has purported to assist with this process through putting users in virtual environments that allows them to sift through and explore data in three-dimensional interactive settings. Most previous research, however, has focused on …

    vt Repository record for Immersive Space to Think: Immersive Analytics for Sensemaking with Non-Quantitative Datasets (opens in a new tab)

  4. Immersive AR/VR spaces

    Augmented reality is a modem term that is most often mistaken for virtual reality. Although these seem interchangeable, there is a distinct difference these two terms. For the Augmented reality case, the system creates an environment, where information is superimposed over the real world. While, …

    malta Repository record for Immersive AR/VR spaces (opens in a new tab)

  5. COMPARING THE REACTIONS OF ZOO VISITORS TO IMMERSIVE AND NON-IMMERSIVE EXHIBIT EXPERIENCS

    There are many people who visit zoos every year - over 183 million according to the Association of Zoos and Aquariums (2017). These visitors may have different motivations and goals for their visits. However, any zoo they visit will find that the zoo facility and staff have the same main goals: …

    ecu Repository record for COMPARING THE REACTIONS OF ZOO VISITORS TO IMMERSIVE AND NON-IMMERSIVE EXHIBIT EXPERIENCS (opens in a new tab)

  6. Immersive Space to Think: the Role of 3D Immersive Space in Sensemaking of Textual Data

    … this paper, we investigate how analysts use 3D immersive spaces for the same task. To this end, we conducted a user study where participants were asked to solve an intelligence analysis task using an Immersive Space to Think (IST) in a 3D virtual environment using an HMD. The study results show …

    vt Repository record for Immersive Space to Think: the Role of 3D Immersive Space in Sensemaking of Textual Data (opens in a new tab)

  7. Confession: A Southern Gothic Immersive Experience

    … and an actor. My project is a self-written immersive and experiential play written in an unapologetic southern gothic style. Deep in the overgrown Louisiana bayou lies a large catholic church. The story follows four characters. Mother, Father, Boy and Girl. While not connected by blood they …

    texas-state Repository record for Confession: A Southern Gothic Immersive Experience (opens in a new tab)

  8. Scalable immersive audio for virtual environments

    … and how it developed to become increasingly more immersive and realistic by accounting for the spatial aspects of sound. It then compares several 3D sound technologies before continuing on to present a custom spatial sound system that uses the highly parallel nature of modern graphics processing …

    uoit Repository record for Scalable immersive audio for virtual environments (opens in a new tab)

  9. Spatial Navigation in Immersive Virtual Environments

    … is ever-present. Could the study of movement in immersive virtual environments help? If it could be shown that movement in virtual environments was analogous to movement in real environments then microbehaviour data (head movement, direction of gaze, visual search behaviours) could be obtained …

    ucl Repository record for Spatial Navigation in Immersive Virtual Environments (opens in a new tab)

  10. Temporal Telepresence: Immersive Interfaces for TeleAbsence

    To store the past in a simulation may enable greater understanding of ourselves, our stories, and our histories. The urge to capture our past into networks of photographic, written, filmed, and object-based narratives has long been a means for individuals to identify change, growth, and gain …

    mit Repository record for Temporal Telepresence: Immersive Interfaces for TeleAbsence (opens in a new tab)

  11. An evaluation of immersive learning at Ball State University : relations between immersive learning and self-determination factors

    This evaluation of Immersive Learning at Ball State University was twofold: to examine both the profile of immersive learning students and to explore the relations between immersive learning experiences and self-determination factors during the course of a semester. These selfdetermination factors …

    ballstate-thes Repository record for An evaluation of immersive learning at Ball State University : relations between immersive learning and self-determination factors (opens in a new tab)

  12. THE OBSCENE DEVICE. ARCHAEOLOGY OF IMMERSIVE PORNOGRAPHIES

    … is devoted to examining the interplay between immersive devices and erotic-pornographic images. Employing a media archaeological approach, the research delves into technologies of the past to shed light on contemporary phenomena. Specifically, the stereoscope, in its various material forms, has …

    milano Repository record for THE OBSCENE DEVICE. ARCHAEOLOGY OF IMMERSIVE PORNOGRAPHIES (opens in a new tab)

  13. Immersive, Participatory, Community-Based Research and Learning

    … pioneering sociologist Jane Addams’s culturally immersive, participatory, community-based research. Using a multimodal design, the three studies document the scholarly progression from discovery, through practice and development of pedagogical methods, to immersive field research. The research …

    twu Repository record for Immersive, Participatory, Community-Based Research and Learning (opens in a new tab)

  14. Immersive Sound Specification in Virtual Reality Environments

    … audio parameters, enabling developers to create immersive spatial audio experiences with optimal performance and ease of implementation.<br/><br/>This research, articulated in this thesis, aims to integrate synthesizing and processing high-quality audio in web environments. Particularly, the main …

    southwales Repository record for Immersive Sound Specification in Virtual Reality Environments (opens in a new tab)

  15. Usability of immersive virtual reality input devices

    … analysis of human interface devices within an Immersive Virtual Reality Environment. The analysis is carried out for two different interface devices, a commercially available Intersense<sup> ©</sup> Wand and a home built pinch glove and wireless receiver. Users were asked to carry out a series …

    purdue-thes Repository record for Usability of immersive virtual reality input devices (opens in a new tab)

  16. Performance Augmentation: Immersive Technology for Workplace Training

    This doctoral thesis investigates the use of immersive technology for workplace training with the purpose of improving competence building and providing a framework for future development. Although rooted in computer science, it reaches out to other disciplines, including technology-enhanced …

    oxford-brookes Repository record for Performance Augmentation: Immersive Technology for Workplace Training (opens in a new tab)

  17. ImMApp: An Immersive Database of Sound Art

    The ImMApp (Immersive Mapping Application) thesis addresses contemporary and historical sound art from a position informed by, on one hand, post-structural critical theory, and on the other, a practice-based exploration of contemporary digital technologies (MySQL, XML, XSLT, X3D). It proposes a …

    arts-london Repository record for ImMApp: An Immersive Database of Sound Art (opens in a new tab)

  18. Immersive scuba diving simulator using virtual reality

    We present Amphibian, a simulator to experience scuba diving virtually in a terrestrial setting. Amphibian is novel because it simulates a wider variety of sensations experienced underwater compared with to existing diving simulators that mostly focus on visual and aural displays. Users rest their …

    mit Repository record for Immersive scuba diving simulator using virtual reality (opens in a new tab)

  19. ICoN: Immersive Computational Notebook for Data Science

    … adapted the computational notebook into the immersive environment to leverage the embodiment and immersiveness provided by immersive technologies. While our adoption of computational notebooks in immersive environments improved navigation performance, their standard interfaces were less …

    vt Repository record for ICoN: Immersive Computational Notebook for Data Science (opens in a new tab)

  20. Immersive Ideals / Critical Distances: A Study of the Affinity Between Artistic Ideologies Based in Virtual Reality and Previous Immersive Idioms

    … to the formulation of an aesthetic theory of immersive consciousness indicative of immersive culture.<br/><br/>The primary subject of this discourse is immersion then: an experience which will be identified within the dissertation as the indispensable characteristic of Virtual Reality. The …

    southwales Repository record for Immersive Ideals / Critical Distances: A Study of the Affinity Between Artistic Ideologies Based in Virtual Reality and Previous Immersive Idioms (opens in a new tab)

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