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Showing 1 to 20 of 27 for “"Image-Based Rendering"”.

  1. Image based rendering using algebraic techniques

    Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1996.

    mit Repository record for Image based rendering using algebraic techniques (opens in a new tab)

  2. Weak Calibration and Image-Based Rendering Algorithms

    … least-squares methods to our image-based rendering approach. The point-based PIV involves equations with bilinear or higher-order data dependencies and we show how to efficiently estimate its parameters by adapting Leedan's and Meer's technique for bilinear estimation problems.

    uiuc Repository record for Weak Calibration and Image-Based Rendering Algorithms (opens in a new tab)

  3. A light field camera for image based rendering

    Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2000.

    mit Repository record for A light field camera for image based rendering (opens in a new tab)

  4. Interactive editing tools for image-based rendering systems

    Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science; and, Thesis (B.S.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1998.

    mit Repository record for Interactive editing tools for image-based rendering systems (opens in a new tab)

  5. Three-dimensional propagation algorithm for depth image-based rendering

    Depth image based rendering (DIBR) is the process of synthesizing new ``virtual'' views from a set of ``real'' views which include color and depth images. Because of its photorealism and less stringent computational requirement, DIBR has many applications such as 3D TV, remote reality, and video …

    uiuc Repository record for Three-dimensional propagation algorithm for depth image-based rendering (opens in a new tab)

  6. Iterative computation of camera paths in an image based rendering application

    … to iteratively compute camera paths of long image sequences. Scale Invariant Features are first extracted from the ordered set of images. These images are then matched pair-wise sequentially and correspondences are computed. An initial geometric path is found after by applying a bundle …

    ottawa-retro Repository record for Iterative computation of camera paths in an image based rendering application (opens in a new tab)

  7. Image-based rendering for visualisation of 3D scenes in near real-time

    … The core section of this research work is based on view morphing, a type of image based rendering. The image based rendering is a technique used to render a scene from a number of source images. According to the knowledge of geometric information of captured scenes, the image based

    cent-lancashire Repository record for Image-based rendering for visualisation of 3D scenes in near real-time (opens in a new tab)

  8. Multisensor Signal Processing: Theory and Algorithms for Image -Based Rendering and Multichannel Sampling

    Finally, motivated by multichannel sampling applications, we consider hybrid filter banks consisting of fractional delay operators, analog analysis filters, slow A/D converters, digital expanders, and digital synthesis filters to approximate a fast A/D converter. The synthesis filters are to be …

    uiuc Repository record for Multisensor Signal Processing: Theory and Algorithms for Image -Based Rendering and Multichannel Sampling (opens in a new tab)

  9. Digital Watermarking for Depth-Image-Based Rendering 3D Images and Its Application to Quality Evaluation

    … a consequence, the digital watermarking for 3D image and video is attracting considerable attention. The depth-image-based rendering (DIBR) technique has been playing a critical role in 3D contents representation because of its numerous advantages. A good digital watermarking algorithm should be …

    ottawa-retro Repository record for Digital Watermarking for Depth-Image-Based Rendering 3D Images and Its Application to Quality Evaluation (opens in a new tab)

  10. Rendering from unstructured collections of images

    … graphics researchers recently have turned to image-based rendering to achieve the goal of photorealistic graphics. Instead of constructing a scene with millions of polygons, the scene is represented by a collection of photographs along with a greatly simplified geometric model. This simple …

    mit Repository record for Rendering from unstructured collections of images (opens in a new tab)

  11. Improving the Perception of Depth of Image-Based Objects in a Virtual Environment

    … required for visualization and analysis. While Image-Based Rendering (IBR) has emerged as a viable solution to the asymmetry between data size and its storage and required rendering power, it is limited in its 2D image portrayal of 3D spatial objects. This work describes a novel technique to …

    vt Repository record for Improving the Perception of Depth of Image-Based Objects in a Virtual Environment (opens in a new tab)

  12. Vision-Based Rendering: Using Computational Stereo to Actualize IBR View Synthesis

    Computer graphics imagery (CGI) has enabled many useful applications in training, defense, and entertainment. One such application, CGI simulation, is a real-time system that allows users to navigate through and interact with a virtual rendition of an existing environment. Creating such systems is …

    byu Repository record for Vision-Based Rendering: Using Computational Stereo to Actualize IBR View Synthesis (opens in a new tab)

  13. Recognition, Mining, Synthesis and Estimation (Rmse) for Large-Scale Visual Data Using Multilinear Models

    … vision and graphics. We develop novel algorithms based on multilinear models to efficiently explore the relationship of multiple factors within the data and investigate some challenging applications in object recognition, video mining, image-based rendering, and 3D scene modeling. In object …

    uiuc Repository record for Recognition, Mining, Synthesis and Estimation (Rmse) for Large-Scale Visual Data Using Multilinear Models (opens in a new tab)

  14. Sensor planning for novel view generation by camera networks

    … indoor visual scene by gathering successive 2D images from a set of independent networked robotic cameras. Specifically, the robotic cameras work to seek out texture and geometric information needed to generate the specified synthetic view or views, aiming to-with each successive camera …

    mit Repository record for Sensor planning for novel view generation by camera networks (opens in a new tab)

  15. Light field appearance manifolds

    … shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambertian reflectance. In this thesis we present a novel 4D appearance model using image-based rendering techniques, which can represent complex …

    mit Repository record for Light field appearance manifolds (opens in a new tab)

  16. Motion sculptures : automating artistic visualization of shape and time

    … renders the motion sculpture under different rendering styles such as sculpture material, scene lighting, and floor reflections. We develop a 3D-aware image-based rendering approach to insert motion sculptures into a synthetic scene or back into the original video. This results in high-quality …

    mit Repository record for Motion sculptures : automating artistic visualization of shape and time (opens in a new tab)

  17. Accelerated volumetric reconstruction from uncalibrated camera views

    While both work with images, computer graphics and computer vision are inverse problems. Computer graphics starts traditionally with input geometric models and produces image sequences. Computer vision starts with input image sequences and produces geometric models. In the last few years, there has …

    dcu Repository record for Accelerated volumetric reconstruction from uncalibrated camera views (opens in a new tab)

  18. An extension to optic flow analysis for the generation of computer animated images

    This dissertation seeks to develop image based animation methods using the technique of optic flow analysis developed for a moving planar object. Image based rendering is presented as a class of algorithm using two dimensional shortcuts to the problem of three dimensional animation. The optic flow …

    cape-town Repository record for An extension to optic flow analysis for the generation of computer animated images (opens in a new tab)

  19. A low latency remote rendering system for interactive mobile graphics

    … they are not capable of delivering a 3D graphics rendering experience comparable to traditional desktops. Many applications with intensive graphics rendering workloads are unable to run on mobile platforms directly. This issue can be addressed with the idea of remote rendering: the heavy 3D …

    uiuc Repository record for A low latency remote rendering system for interactive mobile graphics (opens in a new tab)

  20. Graphical Methods for Image Compositing and Completion

    … thesis is concerned with problems encountered in image-based rendering (IBR) systems. The significance of such systems is increasing as virtual reality as well as augmented reality are finding their way into many applications, from entertainment to military. Particularly, I propose methods that …

    ottawa-retro Repository record for Graphical Methods for Image Compositing and Completion (opens in a new tab)

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