Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

Results

Showing 1 to 20 of 40 for “"Head-mounted Displays"”.

  1. The techniques of cinema for head-mounted displays

    lethbridge

  2. An exploratory study on virtual reality head mounted displays and their impact on player presence.

    … is impacted by the use of a virtual reality head-mounted display. Research focused on virtual reality research has fallen by the wayside since the early 90s due to the limitations in the technology. With modern reimagining of virtual reality head-mounted displays, there is now an opportunity …

    baylor Repository record for An exploratory study on virtual reality head mounted displays and their impact on player presence. (opens in a new tab)

  3. Software techniques for improving head mounted displays to create comfortable user experiences in virtual reality

    Head Mounted Displays (HMDs) allow users to experience Virtual Reality (VR) with a great level of immersion. Advancements in hardware technologies have led to a reduction in cost of producing good quality VR HMDs bringing them out from research labs to consumer markets. However, the current …

    uiuc Repository record for Software techniques for improving head mounted displays to create comfortable user experiences in virtual reality (opens in a new tab)

  4. Contrast sensitivity and glare: new measurement techniques and the visual consequences of wearing head-mounted displays

    … of choice for the assessment of visual glare. A head-mounted display system was also evaluated in terms of the glare effects it may cause. The monocular display screen of the device significantly reduced the CS of the eye directly exposed but also had an effect on binocular performance, reducing …

    bradford Repository record for Contrast sensitivity and glare: new measurement techniques and the visual consequences of wearing head-mounted displays (opens in a new tab)

  5. The Influence of AR Head-Mounted Displays on Spatial Perception and Worker Response in Construction Training

    … The mobility and influence of Augmented Reality Head-Mounted Displays (AR-HMDs) directly interact with these factors by altering how workers perceive their environment, process information, and manage sensory input. While AR-HMDs offer new opportunities for immersive, adaptive training in …

    vt Repository record for The Influence of AR Head-Mounted Displays on Spatial Perception and Worker Response in Construction Training (opens in a new tab)

  6. Integrated Visible-Light Platforms, Devices, and Systems for Augmented Reality and Beyond

    Augmented-reality head-mounted displays have many wide-reaching applications in defense, medicine, etc. However, current commercial head-mounted displays are bulky, heavy, and indiscreet. Moreover, these current displays are not capable of producing holographic images with full depth cues; this …

    mit Repository record for Integrated Visible-Light Platforms, Devices, and Systems for Augmented Reality and Beyond (opens in a new tab)

  7. Spring Stepper: a makerspace controller for seated hands-free locomotion in virtual reality

    … various areas of virtual reality (VR), such as head-mounted displays (HMD) and optical tracking, has been advancing at an unprecedented rate, there is currently a lack of suitable hands-free locomotion devices for VR, with most existing locomotion solutions involving complex, high-cost systems. …

    uoit Repository record for Spring Stepper: a makerspace controller for seated hands-free locomotion in virtual reality (opens in a new tab)

  8. Utilizing modern virtual reality technology in software development for city planning

    … during the past few years. Devices such as head-mounted displays, spatial controllers and CAVE installations, and developing environments, such as game engines and 3D modeling studios have become more available for consumers and developers. Therefore, the opportunities for virtual reality …

    helsinki Repository record for Utilizing modern virtual reality technology in software development for city planning (opens in a new tab)

  9. Do Olfactory Stimuli Increase Presence During Exposure Tasks: A Comparative Study

    … past few years, various technologies including head-mounted displays (HMDs), scent machines, and headphones have been used to augment the exposure therapy process by presenting multi-sensory cues (e.g., sights, smells, sounds) to increase the patient*s sense of presence. While studies have shown …

    ucf

  10. Virtual Reality Engine Development

    … make it possible to produce cheap, light head-mounted displays (HMDs) like the Oculus Rift, and modern GPUs make it possible to create and deliver a seamless real-time 3D experience to the user. 3D sensing has found an application in virtual and augmented reality as well, allowing for a …

    calpoly Repository record for Virtual Reality Engine Development (opens in a new tab)

  11. Filter and bounding algorithm development for a helmet mounted micromechanical inertial sensor array

    The technical evolution of head mounted displays (HMDs) and micromechanical inertial sensor arrays (MMISAs) have, until recently, occurred independently. This thesis details the development and simulation results of an inertial helmet-mounted head tracker for a T- 38 jet aircraft flight …

    mit Repository record for Filter and bounding algorithm development for a helmet mounted micromechanical inertial sensor array (opens in a new tab)

  12. A cross-platform virtual reality experience

    … reality systems require the use of specialized head-mounted displays that result in experiences that are wholly detached and isolated from other potential users as well as from the primary user's immediate surrounding. This thesis describes a system that aims to solve the isolative nature of …

    mit Repository record for A cross-platform virtual reality experience (opens in a new tab)

  13. Handsfree Locomotion Techniques for Mobile VR

    … of consumer-ready, affordable, and accessible head mounted displays. Many of these HMDs come in the form of low-cost smartphone adapters, such as Google Cardboard, that can turn any phone into a virtual reality device, paving the way for mass adoption of VR. However, input in mobile VR is …

    unr Repository record for Handsfree Locomotion Techniques for Mobile VR (opens in a new tab)

  14. Exploring Bidirectional Interfaces and Precise Input with Personal Devices in Extended Reality

    … the strengths of both mobile devices and Head-Mounted Displays (HMDs). This thesis addresses critical challenges in cross-device computing, focusing on developing comprehensive frameworks and innovative interaction techniques that facilitate seamless and precise interactions within XR …

    toronto-retro Repository record for Exploring Bidirectional Interfaces and Precise Input with Personal Devices in Extended Reality (opens in a new tab)

  15. Effects of display type and steering force feedback on performance in a medium-fidelity driving simulator

    Research has shown that head-mounted displays can produce greater presence in a virtual environment than direct-view displays. It has also been shown that after vision, haptic response is one of the most important inputs for humans in a simulated environment. This research was designed primarily to …

    vt Repository record for Effects of display type and steering force feedback on performance in a medium-fidelity driving simulator (opens in a new tab)

  16. Effectiveness and User Experience of Augmented and Mixed Reality for Procedural Task Training

    … and user experience, particularly for head-mounted displays (HMDs), is not well understood. The purpose of this study is to investigate user perceptions and retention of AR/MR training delivered through a HMD for a procedural task. This two-part study utilized a within-subjects …

    embry-riddle Repository record for Effectiveness and User Experience of Augmented and Mixed Reality for Procedural Task Training (opens in a new tab)

  17. Feasibility of Using Virtual Reality in Requirements Elicitation Process

    … increasing number of functionalities including head-mounted displays (HMD), haptic and sound feedback, as well as motion tracking. This gives us the opportunity to leverage the immersive power offered by these technologies in the context of requirements elicitation, especially to surface those …

    kennesaw Repository record for Feasibility of Using Virtual Reality in Requirements Elicitation Process (opens in a new tab)

  18. Training procedural tasks through the manipulation of multimedia in dynamic visual displays with computer-based technologies

    … materials for learning a procedural task using a head-mounted display component of a wearable computer. There were four initial research questions; the first compared head-mounted display technology to traditional methods for following procedural task instructions. The second compared subtypes of …

    abertay Repository record for Training procedural tasks through the manipulation of multimedia in dynamic visual displays with computer-based technologies (opens in a new tab)

  19. Investigating Control of 360-Degree Video Viewing on 2D Screen

    … viewable on a wide range of devices—from head-mounted displays (HMDs) to traditional 2D screens such as those on laptops or desktop computers. On 2D screens, control of 360-degree videos typically relies on conventional interaction methods—most commonly, drag-and-drop or other forms of …

    vt Repository record for Investigating Control of 360-Degree Video Viewing on 2D Screen (opens in a new tab)

Page 1 of 2