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Showing 1 to 20 of 25 for “"Haptic devices"”.

  1. Analysis, development, and control of multi-degree-of-freedom passive haptic devices

    … and transparency are key design requirements in haptic devices. Replacing conventional electric motors with passive actuators such as brakes or dampers can improve both stability and transparency as passive actuators can display a wide range of impedance while guaranteeing stability. However, …

    uoit Repository record for Analysis, development, and control of multi-degree-of-freedom passive haptic devices (opens in a new tab)

  2. Virtual drilling haptics perception from auditory cues employing low-end haptic devices

    … virtual domain require high-end and expensive haptic devices and are therefore, often overlooked. Current high-end haptic devices are restricted to larger institutions that can afford the complex hardware, thus limiting a larger user install base. On the other hand, low-end haptic devices with …

    uoit Repository record for Virtual drilling haptics perception from auditory cues employing low-end haptic devices (opens in a new tab)

  3. Low-latency architectures for piezo-driven wearable haptic devices for industry 4.0 applications

    … the major source of delay is coming from piezo haptic driver block. This led to a detailed analysis of piezo haptic driver architectures and to proposing three novel architectures for such drivers. The proposed solutions have been modelled and simulated in MATLAB and MULTISIM and, following …

    cork Repository record for Low-latency architectures for piezo-driven wearable haptic devices for industry 4.0 applications (opens in a new tab)

  4. Examining the effects of embodiment on performance and learning of drilling actions using pseudo-haptics and standard computer equipment

    … are limited due to the need for expensive haptic devices to simulate haptic cues. While pseudo-haptics presents an accessible and cost-effective alternative to haptic devices, no empirical data support the notion of coupling it with embodiment which is crucial for psychomotor skill …

    uoit Repository record for Examining the effects of embodiment on performance and learning of drilling actions using pseudo-haptics and standard computer equipment (opens in a new tab)

  5. Haptic Interaction with 3D oriented point clouds on the GPU

    … is gaining popularity and importance as di�erent haptic devices and technologies increasingly provide the basis for realistic interaction. Haptic Interaction is being used for a wide range of applications such as medical training, remote robot operators, tactile displays and video games. Virtual …

    east-anglia Repository record for Haptic Interaction with 3D oriented point clouds on the GPU (opens in a new tab)

  6. A body-grounded kinesthetic haptic device for virtual reality

    Kinesthetic haptic devices can make us feel that we are touching or holding objects that are not actually there by applying a force directly onto a user's body. As a corollary of Newton's third law, these devices are typically attached to the ground or else they would not be able to apply a net …

    mit Repository record for A body-grounded kinesthetic haptic device for virtual reality (opens in a new tab)

  7. Force control for one degree of freedom haptic device using PID Controller

    Haptics has been used as an additional feedback to increase human experience to the environment over years and its application has been expanded into education, manufacturing and medical. The most developed haptic devices are for rehabilitation purpose. The rehabilitation process usually depends on …

    uthm Repository record for Force control for one degree of freedom haptic device using PID Controller (opens in a new tab)

  8. HAPTIC AND EXOSKELETON DEVICES FOR NEUROREHABILITATION OF UPPER LIMB PARALYSIS: A STATE OF ART AND A NIGHT LANDING TASK

    … the usage of effective rehabilitation by using haptic devices in a virtual environment. The type of haptic device and task are crucial for the success of the therapy training sessions. After presenting a state-of-art literature review of several haptic devices that has been used in research and …

    nmu Repository record for HAPTIC AND EXOSKELETON DEVICES FOR NEUROREHABILITATION OF UPPER LIMB PARALYSIS: A STATE OF ART AND A NIGHT LANDING TASK (opens in a new tab)

  9. Simulating a virtual drilling task using audio, visual, and mouse movement cues during the COVID-19 pandemic

    … of appropriate audio, visual cues, and basic haptic stimuli obtained with mouse movements instead of a haptic device. Two experiments were conducted where participants were asked to accomplish a virtual drilling task (drilling a block of virtual wood) under different visual, auditory, and …

    uoit Repository record for Simulating a virtual drilling task using audio, visual, and mouse movement cues during the COVID-19 pandemic (opens in a new tab)

  10. Examining the haptic prototyping process using a novel open source haptic creation tool

    Haptics have advanced rapidly in the past decade and are increasingly used by AAA game developers. They are an essential way of delivering tactile information in everything from watches to theatre seats. Our research aims to improve how haptic effects can be prototyped and iterated on by …

    uoit Repository record for Examining the haptic prototyping process using a novel open source haptic creation tool (opens in a new tab)

  11. Affordable Haptic Gloves Beyond the Fingertips

    … in popularity of virtual reality (VR) systems, haptic devices have been garnering interest as means of augmenting users' immersion and experiences in VR. Unfortunately, most commercial gloves available on the market are targeted towards enterprise and research, and are too expensive to be …

    vt Repository record for Affordable Haptic Gloves Beyond the Fingertips (opens in a new tab)

  12. A platform for reaching into the environment of a remote collaborator

    … Mounted Display (HMD), depth camera and wearable haptic devices to create a system that (1) enables a remote user to be immersed in another first-person's point of view, (2) offers a new way for the remote expert to provide guidance through three dimensional, real-time hand gestures and voice, (3) …

    mit Repository record for A platform for reaching into the environment of a remote collaborator (opens in a new tab)

  13. The Effect of Interaction Method and Vibrotactile Feedback on User Experience and Performance in the VR Games

    … and intuitive interaction. In addition, wearable haptic devices are another approach to provide engaging and immersive experiences. However, controllers are still prevalent in VR (Virtual Reality) games as a main interaction device. Also, haptic devices are rare and not widely accepted by users …

    vt Repository record for The Effect of Interaction Method and Vibrotactile Feedback on User Experience and Performance in the VR Games (opens in a new tab)

  14. Development of novel haptic tools for virtual navigation

    Learning how to navigate a real space using haptic virtual environments can be challenging. One major issue is the inefficient rate of exploration due to the single point interface of haptic devices. The use of haptic fields such as repulsive and attractive force fields was studied to determine …

    mit Repository record for Development of novel haptic tools for virtual navigation (opens in a new tab)

  15. Novel haptic interface For viewing 3D images

    In recent years there has been an explosion of devices and systems capable of displaying stereoscopic 3D images. While these systems provide an improved experience over traditional bidimensional displays they often fall short on user immersion. Usually these systems only improve depth perception by …

    unm Repository record for Novel haptic interface For viewing 3D images (opens in a new tab)

  16. Augmenting User Interfaces with Haptic Feedback

    … of dexterity and accuracy. Traditional input devices are designed for able-bodied users and often do not meet the needs of someone with disabilities. As the key feature of most graphical user interfaces (GUIs) is to point-and-click with a cursor this can make a computer inaccessible for many …

    east-anglia Repository record for Augmenting User Interfaces with Haptic Feedback (opens in a new tab)

  17. Directional impedance of geared transmissions

    … issues especially in dynamic legged robots and haptic devices when accurate force control is desired. In this paper we present directional impedance, a characteristic of geared transmissions in which the amount of power loss through the transmission differs according to the direction of power …

    mit Repository record for Directional impedance of geared transmissions (opens in a new tab)

  18. Non-visual Access to the World Wide Web: Investigations of Design Guidelines and Haptic Interfaces.

    … of Web content was investigated using a haptic device. The perception of virtual textures and objects by blind and sighted people via this device was examined. It was found that the virtual textures were perceived differently to the real textures examined in the literature, and that the …

    the-open-u Repository record for Non-visual Access to the World Wide Web: Investigations of Design Guidelines and Haptic Interfaces. (opens in a new tab)

  19. Dynamic Shared State Maintenance In Distributed Virtual Environments

    … a wide range of electronic motion sensors, and haptic devices. Part of the work presented here defines a novel criterion for categorization of distributed interactive VE and introduces, as well as analyzes, an adaptive synchronization algorithm for consistency maintenance in such environments. …

    ucf

  20. Delivering Expressive And Personalized Fingertip Tactile Cues

    Wearable haptic devices have seen growing interest in recent years, but providing realistic tactile feedback is not a challenge that is soon to be solved. Daily interactions with physical objects elicit complex sensations at the fingertips. Furthermore, human fingertips exhibit a broad range of …

    penn Repository record for Delivering Expressive And Personalized Fingertip Tactile Cues (opens in a new tab)

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