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Showing 1 to 20 of 21 for “"Gaussian Splatting"”.

  1. CableSplat: Optimized 3D Gaussian Splatting for 1D Deformable Pose Estimation

    … a novel non-parametric method leveraging 3D Gaussian Splatting to estimate the pose of a linear deformable object given RGB images of the object from multiple viewpoints. To facilitate the evaluation of the performance of this method, we develop both simulated and real-world pipelines to …

    mit Repository record for CableSplat: Optimized 3D Gaussian Splatting for 1D Deformable Pose Estimation (opens in a new tab)

  2. Gaussian Splatting Device-Architecture Co-Design for Accelerated Physical AI Inference and Reasoning

    … memory-efficient, and computationally lean. Gaussian Splatting has established itself as the state-of-the-art technique for 3D scene representation, delivering photorealistic rendering quality that surpasses traditional methods. However, this fidelity comes at a steep computational cost, …

    uic

  3. LumiModeling: A Gaussian Splatting-Based Tool for Recreating Dynamic Material and Lighting Interaction in Architecture

    … a real-time visualization tool based on Gaussian Splatting (GS) that simulates the dynamic interplay between materiality and lighting in architectural environments. While conventional design workflows rely on geometric modeling and photorealistic rendering, they often abstract complex …

    mit Repository record for LumiModeling: A Gaussian Splatting-Based Tool for Recreating Dynamic Material and Lighting Interaction in Architecture (opens in a new tab)

  4. State estimation for autonomous mobile systems: Multi-IMU self-calibration and localization using 3D Gaussian splatting maps

    … thrust addresses visual localization on 3D Gaussian Splatting (3DGS) as a map representation. I develop a visual localization method based on establishing feature point correspondences between a query image and a synthetic image rendered from an initial pose estimate. This method yields …

    uiuc Repository record for State estimation for autonomous mobile systems: Multi-IMU self-calibration and localization using 3D Gaussian splatting maps (opens in a new tab)

  5. Dynamic Scene Editing via Semantically Trained 3D Guassians

    … approach to tackle the rendering problem is 3D Gaussian Splatting because of its potential to produce fast and realistic renders via 3D Gaussian representation. With many applications in the entertainment industry, there is motivation in using 3D Gaussian Splatting for not only reconstructing 3D …

    mit Repository record for Dynamic Scene Editing via Semantically Trained 3D Guassians (opens in a new tab)

  6. Principled Methods for Advancing Generative Machine Learning

    … networks (GANs). In computer graphics, Gaussian splatting achieves high-fidelity novel view synthesis, with significantly higher efficiency than methods like neural radiance fields (NeRFs). Despite their remarkable success on standard benchmarks (e.g., text-to-image generation), current …

    cambridge Repository record for Principled Methods for Advancing Generative Machine Learning (opens in a new tab)

  7. Robust Scene and Object Generalization of Neural Policies Trained in Synthetic Environments

    … real world. Our f irst approach integrates a 3D Gaussian Splatting radiance field with a quadrotor flight dynamics engine to generate high-quality, photorealistic training data. We design imitation learning schemes to train liquid time-constant neural networks on this data. Through rigorous …

    mit Repository record for Robust Scene and Object Generalization of Neural Policies Trained in Synthetic Environments (opens in a new tab)

  8. LARGE-SCALE NEURAL 3D SCENE RECONSTRUCTION, RENDERING, AND BEYOND

    … applications. While techniques like NeRF and 3D Gaussian Splatting (3DGS) show promise, they face challenges in scalability, robustness to imperfect camera poses, and consistency across distributed captures. To address these, we introduce a series of innovations. For scalability, AdaSfM enables …

    nus Repository record for LARGE-SCALE NEURAL 3D SCENE RECONSTRUCTION, RENDERING, AND BEYOND (opens in a new tab)

  9. Hardware Acceleration for Real-Time Compression of 3D Gaussians

    3D Gaussian Splatting (3DGS) is a technique for novel view synthesis, where images of a scene from a specific viewpoint are generated using images from different viewpoints, that has gained popularity for its reduced computational overhead, resulting in faster training and rendering times compared …

    mit Repository record for Hardware Acceleration for Real-Time Compression of 3D Gaussians (opens in a new tab)

  10. Language-Guided 4D Object Reconstruction from Videos

    … increases the usability. For the second task, 3D Gaussian Splatting (3DGS), a popular method for 3D scene representation, serves as the baseline for dynamic object representation. One main limitation in 3DGS is identified, that large object motions cannot be well handled during reconstruction. To …

    ottawa-retro Repository record for Language-Guided 4D Object Reconstruction from Videos (opens in a new tab)

  11. Temporal Telepresence: Immersive Interfaces for TeleAbsence

    … personal digital twins, photogrammetry, Gaussian splatting, and tangible interfaces to create a new way of experiencing the past, based on interactivity with architectural artifacts and simulations from an individual’s life. Using an iterative participatory design process, we developed a …

    mit Repository record for Temporal Telepresence: Immersive Interfaces for TeleAbsence (opens in a new tab)

  12. Alive Scene: Participatory Multimodal AI Framework for Collective Narratives in Dynamic 3D Scene

    … techniques: 3D scene reconstruction using Gaussian splatting, and semantic linking of human perceptions through the Contrastive Language-Image Pretraining (CLIP) model. These methods are currently among the most popular and efficient. The platform continually enriches its collection of …

    mit Repository record for Alive Scene: Participatory Multimodal AI Framework for Collective Narratives in Dynamic 3D Scene (opens in a new tab)

  13. Lifting 2D Vision Models into Structured Scene Representations

    … Learned scene representations such as NeRF and Gaussian Splatting do not support additional functionality besides novel view rendering. The world is compositional: a scene can be described in terms of objects. Correspondingly, we present a lifting solution for efficient open-set 3D instance …

    mit Repository record for Lifting 2D Vision Models into Structured Scene Representations (opens in a new tab)

  14. Scaling 3D Scene Perception via Probabilistic Programming

    … is competitive with vision transformers and 3D Gaussian splatting, state-of-the-art methods in computer vision and computer graphics.

    mit Repository record for Scaling 3D Scene Perception via Probabilistic Programming (opens in a new tab)

  15. Addressing Challenges in Object-Based Robot Navigation and Mapping

    … an ambiguity-aware object SLAM method. We use Gaussian max-mixture models to represent and efficiently track the multiple object pose hypotheses, and gradually disambiguate the poses to construct a globally consistent object-level map. The second challenge is the performance degradation of …

    mit Repository record for Addressing Challenges in Object-Based Robot Navigation and Mapping (opens in a new tab)

  16. Build realistic and interactive 3D scene simulation from in-the-wild videos

    Submission published under a 24 month embargo labeled 'U of I Access', the embargo will last until 2027-05-01

    uiuc Repository record for Build realistic and interactive 3D scene simulation from in-the-wild videos (opens in a new tab)

  17. Building rearticulable models for 3D articulated objects from multi-view RGB videos

    Submission published under a 24 month embargo labeled 'U of I Access', the embargo will last until 2026-08-01

    uiuc Repository record for Building rearticulable models for 3D articulated objects from multi-view RGB videos (opens in a new tab)

  18. Dynamic 3D Gaussian tracking for graph-based neural dynamics modeling

    Submission original under an indefinite embargo labeled 'Open Access'. The submission was exported from vireo on 2025-02-04 without embargo terms

    uiuc Repository record for Dynamic 3D Gaussian tracking for graph-based neural dynamics modeling (opens in a new tab)

  19. Enhancing complex technical environment training with immersive digital twins

    Submission published under a 24 month embargo labeled 'Closed Access', the embargo will last until 2027-08-01

    uiuc Repository record for Enhancing complex technical environment training with immersive digital twins (opens in a new tab)

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