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Showing 1 to 2 of 2 for “"Games Accessibility"”.

  1. Improving the Accessibility of Digital Games Using Partial Automation

    Partial automation is a games accessibility technique that can improve the accessibility of digital games to novices and players with disabilities. Under partial automation, the player shares control of the game with an AI copilot that performs gameplay actions that the player has difficulty …

    queens Repository record for Improving the Accessibility of Digital Games Using Partial Automation (opens in a new tab)

  2. Palatable game development: lessons learned from Foodbot Factory, accessibility, and audio games

    … game. Additionally, to push audio game and accessibility research forward, the development and testing of a Foodbot Factory audio game are described. Twenty participants played through Foodbot Factory’s protein foods module with visuals removed, relying on audio alone. The results of the …

    uoit Repository record for Palatable game development: lessons learned from Foodbot Factory, accessibility, and audio games (opens in a new tab)