Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
Results
Showing 1 to 20 of 51 for “"Game engine"”.
-
Towards Automatic Parallel Game Engine Architectures
As video games steadily increase in complexity and detail, game engines must also improve to be able to support both rapid and modular development while still maintaining high performance. Component-based architectures have been shown to be effective for allowing developers to rapidly create …
-
Game engine architecture : A comprehensive view
Game development is an ever growing interdisciplinary field. A variety of different skill sets need to come together to create a professional game. These range from art, audio and design through programming and development. It is difficult to isolate the different disciplines in game development …
-
A simplified game engine for a game development course
The Video Game industry is maturing. Success in the video game industry relies on many things, including marketing, sound business practises, and top notch technical implementation. Games Engines are software systems that facilitate game production. The growth of the game industry has increased the …
-
A game engine based digital twin framework enabling next-gen manufacturing
Research into digital twins technology for automation and infrastructure is a new and prosperous field that is at the cutting-edge of current technology. Big data analytics, cloud computing, augmented reality and Internet of Things (IoT) have been around for a couple of years, and digital twin …
-
Design and task analysis for a game-based shiphandling simulator using an open source game engine (DELTA3D)
… The goal was to develop a proof-of concept game-based simulator that uses 3D graphics to replicate basic tasks executed onboard the YPs. Two missions were selected for a brief task analysis study to determine the design of the respective game scenario and requirements. The design process …
-
Development and demonstration of a high-performance Gaussian puff model for nuclear emergency training scenarios in unity game engine
Prompt decision making and implementation of protective actions in the event of a nuclear or radiological emergency require detailed preparations and training. Computer models provide an avenue to simulate the presence of radioactive sources and/or releases of radioactive material safely, but the …
-
Deeper : adventures in procedural game development in Rust
… but it is not entirely clear what an effective game engine technology stack might look like in Rust. As the website 'Are We Game Yet?' remarks: ”We have the blocks, bring your own glue”, our contribution is an exploration and analysis of what an example of this glue could look like in …
-
DISE : a game technology-based digital interactive storytelling framework
… Storytelling Framework. Using software engineering methodology and framework development methods, we aim to design a full Interactive Storytelling system involving a story manager, a character engine, an action engine, a planner, a 3D game engine and a set of editors for story data, …
-
Interpretation at the Controller's Edge: The Role of Graphical User Interfaces in Virtual Archaeology
… the implications of a GUI created with the game engine Unity 3D (Unity) for a series of SFM models recorded at a structure known as the Area B House at the ancient central Italian city of Gabii. Unity's capabilities as a game engine allow for an embodied, reflexive, and design-centered …
-
TaleBlazer : implementing a multiplayer server for location-based augmented reality games
TaleBlazer is a location-based, augmented reality game engine that allows users to both design their own games as well as play them on mobile devices. This thesis explores the addition of a multiplayer option that would allow users to design and play games involving multiple players in a single …
-
Improving economics education outcomes through gamification and simulation
… to translate concepts in microeconomics to games in an attempt to improve educational outcomes at the high school and college level. Two different kinds of educational economics games are explored and described in detail, with the second having been implemented using the Unity game engine. …
-
Virtual urban traffic network simulator
… The simulator was implemented using the C4 game engine and OpenGL. The simulator is capable of producing both 3- and 2-dimensional visualizations of a traffic network. In this thesis, I describe the key components of the simulator, the necessary inputs, and the expected outputs. I verify …
-
Muted Blue
… but can be enjoyed by every age group. Unreal 4 game engine along with other 3D packages made it possible to develop a Virtual Reality experience that can be used as a complimentary piece that can possibly exist along side a museum exhibit.
-
A system for procedurally generating puzzles for games
… for procedurally generating puzzles for video games and interactive fiction. The system has the goals of producing solvable and flexible general-purpose puzzles through the use of simple tools targeted at small development teams. The system is implemented as two graphical tools built with the …
-
Quadrasense : immersive UAV-based cross-reality environmental sensor networks
… imaging system, a Head-Mounted-Display, a video game engine and a commodity computer. Users may move between any of the three modes of interaction, in real-time, through a singular visual interface. Utilizing an environment built with video game technology, a system was developed that can track …
-
Unsupervised monocular depth estimation: Learning to generalize
… by (i) providing synthetic training data via the game engine Grand Theft Auto V (GTAV) and (ii) applying data augmentation techniques that are consistent with the camera intrinsic parameters of the model.
-
EGGG : The extensible graphical game generator
An ontology of games was developed, and the similarities between games were analyzed and codified into reusable software components in a system called EGGG, the Extensible Graphical Game Generator. By exploiting the similarities between games, EGGG makes it possible for someone to create a fully …
-
How Does VR Enhance or Detract from the Value of Interactive Visualization Tools for Planning and Stakeholder Engagement?
… visualization tools were created using the Unity game engine, and these tools consisted of representations of existing conditions and potential management scenarios for two areas of concern within the watershed. Both tools were tested through open house events and workshops. Data were collected …
-
Time, Space and Agency: A Dynamical Approach to Narrative in New-Media Artwork
… contemporary art practices and the use of 3D game engine platforms, narrative forms framed in the new-media art field.
Page 1 of 3