Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 5 of 5 for “"Game character"”.
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Player-character identification by personality matching, perceived personalization and positive/negative in-game experience
Player-character identification is that video-game players adopt the perspective of a game character during gameplay as a part of their own identity. Player-character identification can be established through several psychological mechanisms, including perspective taking, presence, idealization, …
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Violent Video Game Playing, Moral Reasoning, and Attitudes Towards Violence in Adolescents: Is There a Connection?
… relationship among adolescents’ violent video game playing patterns, habits and attitudes, their levels of moral reasoning, and their attitudes towards violence in real life was investigated. In addition, gender differences were addressed. The mixed-methodology was employed combining …
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The Proteus Effect and Gaming: The Impact of Digital Actors and Race in a Virtual Environment
… example of this favoritism resides within video game design, where over 50% of player-controlled game characters are White, and less than 40% are Black (Leonard, 2007). Leonard also wrote that Black game characters are more likely to conform to Black stereotypes (e.g. play sports, or involved in …
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The persistence of attitudes following violent and non-violent video game play using conventional versus embodied controls
The effects of violent video game play on hostility and support for violence are unclear. Previous studies have shown increases, decreases or no effect at all. At the time of the first study (2007) it was unclear if attitudes and opinions within a game persisted after game play. Also unknown was …
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Judging a Game by Its Cover: the Development of a Fairer Framework for Analysing Gender in Video Games
… has been prevalent for many years. The video game sector is no exception. Realistic graphics and immersive storylines mean that the inclusion of diverse personas is vital in ensuring that video games are accessible to everyone (Jin, 2012). A mirror of society, games have the power to influence …