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Showing 1 to 3 of 3 for “"Game User Research"”.

  1. GURB : the game user research blueprint

    … distribution and crowdfunding services, the game industry is facing fast changes and advances in technology. Game development studios are under more pressure to create successful games due to the increase of competition and emerging technologies. The need for Games User Research (GUR) is …

    uoit Repository record for GURB : the game user research blueprint (opens in a new tab)

  2. Moving towards enhancing playtesting reports through data visualization

    Playtesting is a key component in the game development process aimed at improving the quality of games through gameplay data collection and identification of design issues. Visualization techniques are currently being employed to help integrate quantitative and qualitative data. However, two …

    uoit Repository record for Moving towards enhancing playtesting reports through data visualization (opens in a new tab)

  3. Designing engaging experiences with location-based augmented reality games for urban tourism environments.

    Gameplay has recently unfolded as playfulness in various cultural forms using mobile technologies. The rapid affordability paired with the latest technology improvements enabled the diffusion of mobile devices among tourists, who are among the most avid users of mobile technologies. The advent of …

    bournemouth Repository record for Designing engaging experiences with location-based augmented reality games for urban tourism environments. (opens in a new tab)