Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
Results
Showing 1 to 6 of 6 for “"Evolutionary games"”.
-
Fault-tolerant wireless sensor networks using evolutionary games
… and ecological systems, particularly by evolutionary game theory. In this approach, a virtual community of agents live inside the network nodes and carry out network functions. The agents use different strategies to execute their functions, and these strategies are tested and selected by …
-
Phenotypic heterogeneity and evolutionary games in microbial populations
… mixed strategy (or mixed ESS), from the field of evolutionary game theory. In a mixed ESS, phenotypic heterogeneity is a result of competitive interactions between cells in the population rather than a response to uncertain environments, so unlike with bet-hedging, in a mixed ESS the evolutionary …
-
Computational models of trust and reputation : agents, evolutionary games, and social networks
… with respect to a rating process and specific games as defined in this work. Secondly, we propose a mathematical framework for modeling trust and reputation that is rooted in findings from the social sciences. In particular, our framework makes explicit the importance of social information …
-
Generation and Analysis of Strategies in an Evolutionary Social Learning Game
… behaviors is by observing others, and several evolutionary games have been developed to investigate what learning strategies work best and how they might have evolved. In this dissertation I present an extensive set of mathematical and simulation results for Cultaptation, which is one of the …
-
Essays in applied microeconomics and networks
… probability of asthma. Finally, Chapter 3 is an evolutionary game theory paper about population structure. We provide a general, modularity-based framework for studying evolutionary games on structured populations under 'weak selection' that includes many previously known results as special …
-
Preferences and Cooperation
… pay for information A benchmark result in the evolutionary games literature is that a preference for reciprocity will evolve if preferences are observable (at zero cost), since reciprocators can cooperate with each other rather than with materialists, thereby achieving a fitness advantage. I …