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Showing 1 to 2 of 2 for “"Displacement mapping"”.
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Physically Based Mesh-free Deformation Framework and Techniques for Computer Graphics
… ways, while the hyper-twist and the force mapping are applied to other graphic purposes related to deformations.Existing physicanv-based deformation techniques, such as the finite element method and the massspring systems, require the deformed object to be properly meshed. The proposed …
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OPTIMIZATION OF PHOTOGRAMMETRIC 3D ASSETS
… recently introduced efficient representation of displacement-mapped surfaces that benefits from GPU hardware support and does not require explicit parametrization of the 3D surface. Our approach generates a compact representation of high-resolution textured models, augmented with a texture map …