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Showing 1 to 5 of 5 for “"Discrete mathematics and computer science"”.

  1. Geometric Verification of Image Copy Detection Results

    … based on identifying interest points in images and considering images a match if they share similar interest points. This does not consider the locations of the interest points, so to reduce the number of false positives, geometric verification is used to identify and reject image pairs that do …

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  2. Fenrir: Practical Algorithms for Cache Partitioning

    … web. They are crucial to cope with delays, bandwidth and high energy use of accessing ever-growing data from backend databases. Today, almost every web access passes through some level of cache, starting with the browser cache found within the computer, through a series of caching servers …

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  3. PermPAL - Permutation Pattern Avoidance Library

    Við leitum leiða til að reikna út tölusetningu (e. enumeration) á klösum umraðana (e. permutation classes) sem innihalda ekki mynstur út frá fléttufræðilegum (e. combinatorial) formgerðum (e. structure) sem skilgreind eru af reikniritunum Struct og ATRAP. Framleiðniföll og rakningarformúlur eru …

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  4. SAGA project: Networking & Diverse Interaction for Dynamic Interactive Stories

    … Intelligence (AI) to automatically simulating and adapt stories in a game. This report is on the work done with connecting the SAGA project to a new game environment made in unity. Artificial intelligence (A.I) has been a part of games for over half a century. It is principally used to increase …

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  5. Experiments with hidden Markov models

    … on Markov chains with generative transitions and the Baum-Welch algorithm. We explore generating the hypothesis model in various ways. We use the hypothesis model as the original model. And we investigate the feasibility of implementing a sequential version of the Baum-Welch algorithm. This …

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