Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 16 of 16 for “"Computer generated imagery"”.
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Behind the curtain: composing acousmatic sounds and 3D CGI
… acousmatic sounds with three-dimensional computer-generated imagery (3D CGI) so as to achieve balance between the two materials. Balance between sounds and images is a recurrent issue in audiovisual composition. This portfolio of works tackles this issue taking into consideration the …
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Integral Perception in Augmented Reality
… implications of combining integrally designed computer-generated imagery with real world scenes. Three experiments were conducted to test the theoretical and practical consequences of integral perception in augmented reality. The first experiment was a psychophysical study that had participants …
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The Comic Artist’s Tools Suite: Centralized and Intuitive Non-Photorealistic Computer Graphics Renderings
As advancements are made in Computer Generated Imagery (CGI) software and Non-Photorealistic Rendering (NPR) techniques, modern comic artists have reaped the benefits of technology-aided workflows by creating 3D CGI environments for their comic backgrounds. However, while several NPR techniques …
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Imaginative procedural modeling : automated 3D generation and rendering of stylized building designs
… entertainment industry relies fairly heavily on computer-generated imagery to depict built environments in current films, video games, and other forms of simulated reality. These often involve highly complex geometries that take a long time to hand-model and are too difficult or costly for many …
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Boundless Fluids Using the Lattice-Boltzmann Method
Computer-generated imagery is ubiquitous in today's society, appearing in advertisements, video games, and computer-animated movies among other places. Much of this imagery needs to be as realistic as possible, and animators have turned to techniques such as fluid simulation to create scenes …
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3-D facial expression representation using statistical shape models
… a wide spectrum of applications including human-computer interfaces, video conferencing, augmented reality and human activity monitoring to mention a few. Facial expression representation is an essential part in the automatic recognition of facial expressions. It is concerned with finding …
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Developing a Framework for Stigmergic Human Collaboration with Technology Tools: Cases in Emergency Response
… data using interactive maps, animations, and computer generated imagery derived from sophisticated global remote sensing systems. Digital workspaces bring these technologies together and contribute to meeting ad hoc and formal emergency response challenges through their affordances of …
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Visualise: an exploration of an artist's approach to 3-D computer visualisation in clinical radiology
… is a practice-led enquiry into the value of 3-D Computer Generated Imagery (CGI) in the visualisation and animation of clinical radiological scan data. The aim of this work is to develop an alternative pathway to visualising clinical data that augments and challenges the existing medical imaging …
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(Un)real (un)realities : exploring the confusion of reality and unreality through cinema
… the current cinematic evolution, based on computer generated imagery, and how their subjectivity influences and impacts upon knowledge, ideology, culture and society as a whole. The creation of (un)realities in fictional spaces is most apparent in such concurrent places as the Internet, …
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The Ashes and the Portal: An immersive stereoscopic experience on Cyclorama
the Ashes and the Portal is an immersive stereoscopic animated short capturing the burned library after a fire disaster at Mzuzu University, Malawi, Africa, and it also witnesses the new design of the library from Virginia Tech architecture students. This animated short recreates the burned library …
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Faster data structures and graphics hardware techniques for high performance rendering
Computer generated imagery is used in a wide range of disciplines, each with different requirements. As an example, real-time applications such as computer games have completely different restrictions and demands than offline rendering of feature films. A game has to render quickly using only …
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Realizing animals at the BBC : new media technology and wildlife documentary
… digitization, understood narrowly in terms of computer-generated imagery (CGI), is inherently destructive in its effects, severing photography and documentary's claim to the real. Instead, the effects of CGI are re-conceptualised both against the background of the histo1y of photography's …
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A Computer-Generated Model of the Construction of the Roman Colosseum
… monument presents a variety of challenges. Computer-generated imagery, or CGI, has long been used to recreate ancient structures based on literature and archaeological evidence. Most of the simulations that are generated, however, focus primarily on the appearance of the structures upon …
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Porból lettünk, pixellé leszünk – A marketingcélú antropomorf virtuális karakterekről alkotott nézői attitűdök vizsgálata [védés előtt]
… nem létező személyek, hanem CGI-technológiával (computer-generated imagery, például Abbott, 2006; Ahn et al., 2022; Cho, 2023), azaz számítógépes grafikával létrehozott antropomorf, emberszerű virtuális karakterek. Egy átlagos, komolyabb vizuális tapasztalattal nem rendelkező néző számára a …
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The Quest for Life and Intelligence in Digital Puppets.
… improvisations using three-dimensional computer graphics will encounter the following difficulty: the animation process lacks the functionality required for spontaneous, serendipitous, real-time interaction. While human motion capture makes such real-time interaction and the …