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Showing 1 to 1 of 1 for “"Client Programming"”.
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THE I: A CLIENT-BASED POINT-AND-CLICK PUZZLE GAME
<p>Given mobile devices’ weak computational power, game programmers must learn to create games with simple graphics that are engaging and easy to play. Though seldom created for phones and tablets, puzzle games are a perfect fit. In recent years, the genre has gained a following and even won some …