Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 7 of 7 for “"Child-computer interaction"”.
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Speech-enabled application development for young children
… in the educational development of young children which require them to speak aloud to a parent or teacher. High pupil-teacher ratios and modem lifestyles limit the time available for one-to-one interaction so the benefits of enabling a computer to assist in this area are significant. …
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Drawing the User Experience of Young Children
… for evaluating the User Experience of young children (age 3-6). This method is not new in Child-Computer Interaction, but few studies have investigated it with young children in the kindergarten. This thesis analyses data collected in two case studies. A first longitudinal study, involving 27 …
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Improving Validity and Reliability in Children’s Self Reports of Technology Use
Researchers working in child computer interaction are constantly seeking new methods and new techniques that will enable them to carry out more valid and more reliable research. Much of this research typically considers the design and development of new products and of new interactive techniques …
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Designing a Value Centred Inspection Method for Children
… currently several evaluation methods suited to children within the Child-Computer Interaction (CCI) community. However, these methods are user based leaving a gap in inspection method suited to children, that is, where children will act as the inspection method evaluators. This research focused …
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Adding Context to Automated Text Input Error Analysis with Reference to Understanding How Children Make Typing Errors
… literature studying the typing errors of adults, children's typing errors remain an understudied area. It is well known in the field of Child-Computer Interaction that children are not 'little adults'. This means findings regarding how adults make typing mistakes cannot simply be transferred into …
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Exploring young children’s ideas about wearable technology: a case study
… Storyworlds and Wearables project, explores children’s perspectives on wearable technology through their stories and other creative ideas inspired by wearable technology. Five children between the ages of four and seven were each given a smartwatch and were interviewed three times over the …
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Empirical Evaluation of a Technology-rich Learning Environment
In the fall of 1996, the Computer Science Department at Virginia Tech initiated a joint project with a local school district, to determine how ready access to networked computing in the fifth grade would affect students. Called the PCs for Families (PCF) project, its goal was to learn what could be …