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Showing 1 to 2 of 2 for “"Broadening participation in STEM"”.

  1. A Multiple Case Study of an Interorganizational Collaboration: Exploring the First Year of a Public-Private Partnership Focused on Secondary STEM Education

    National calls for improving the prospects of STEM workforce development and broadening participation in STEM place the focus of change within the education system. Despite many efforts towards integrating STEM, and specifically engineering, into pre-college settings, mechanisms for change in

    vt Repository record for A Multiple Case Study of an Interorganizational Collaboration: Exploring the First Year of a Public-Private Partnership Focused on Secondary STEM Education (opens in a new tab)

  2. Collaborative video game design work and diversity

    The video game design industry is one of the most significant fields for both producing and using Information and Communication Technologies (ICTs) today. Many industry leaders, researchers, and players continue to argue that diverse representation in both games and the workforce matters for the …

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