Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

Results

Showing 1 to 1 of 1 for “"Book Widgets"”.

  1. Book widgets as a gamification tool to support teaching and learning in Grade 5

    … in the classroom. Hence, gamification tools like Book Widgets were used to encourage motivation, engagement, and participation to enhance student learning. The research questions guided the study, examines the gamification elements within Book Widgets and demonstrates how the elements are used to …

    pretoria Repository record for Book widgets as a gamification tool to support teaching and learning in Grade 5 (opens in a new tab)