Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 5 of 5 for “"3D user interfaces"”.
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Migrating Three Dimensional Interaction Techniques
… a realization for today’s developers. 3D user interfaces (3DUIs) can easily be ported to a variety of VE systems. However, few researchers have addressed the need to intelligently migrate 3DUIs across VE systems. We claim that the naïve migration of 3D interaction techniques (3DITs) to …
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Exploring and Evaluating Task Sequences for System Control Interfaces in Immersive Virtual Environments
… a critical, but largely unexplored task in 3D user interfaces (3DUIs) for immersive virtual environments (IVEs). System control techniques are normally encompassed by complex interfaces that define how these interaction techniques fit together, which we call system control interfaces (SCIs). …
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How Does Interaction Fidelity Influence User Experience in VR Locomotion?
… techniques influences effectiveness and user experience. In the previous VR studies, the effects of interaction fidelity have been coarse-grained, considering interaction fidelity as a single construct. We argue that interaction fidelity consists of various independent components, and …
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Increasing Selection Accuracy and Speed through Progressive Refinement
… the most popular approach for selection. In 3D interfaces, the laser-pointer metaphor is commonly used, since users only have to point to their target from a distance. However, the task of selecting objects that have a small visible area or that are in highly cluttered environments is hard …
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From head to toe : body movement for human-computer interaction
… is that there is more to be inferred by natural users’ movements and postures, such as the quality of activities and psychological states. We develop this proposition in two domains. First, we explore how to support users in performing weight lifting activities. We propose a system that …