Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

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Showing 1 to 14 of 14 for “"3D rendering"”.

  1. Visual Feedback for Tongue Movement Analysis

    … process, this study applies gamification and 3D rendering to create enhanced rehabilitation activities for tongue rehabilitation. These enhanced activities were evaluated through Intrinsic Motivation Inventory user evaluations. Additionally, the work of this study improves the utility of the …

    uic

  2. Interaktives Rendering von Wellendaten windgetriebener Wasseroberflächen und Ereignisklassifizierung

    … beschäftigt sich sowohl mit dem interaktiven 3D Rendering als auch mit der automatischen Detektion von Ereignissen auf windgetriebenen Wasseroberflächen. Bei diesen Ereignissen handelt es sich im Wesentlichen um Einschläge von Regentropfen auf der Wasseroberfläche und das Brechen von Wellen in …

    heid-thes Repository record for Interaktives Rendering von Wellendaten windgetriebener Wasseroberflächen und Ereignisklassifizierung (opens in a new tab)

  3. Machine Learning for 3D Visualisation Using Generative Models

    … thesis proposes a computer graphics pipeline for 3D rendering by utilising generative adversarial networks (GANs). This thesis is motivated by regression models and convolutional neural networks (ConvNets) such as U-Net architectures, which can be directed to generate realistic global illumination …

    bradford Repository record for Machine Learning for 3D Visualisation Using Generative Models (opens in a new tab)

  4. Machine Learning for 3D Visualisation Using Generative Models

    … thesis proposes a computer graphics pipeline for 3D rendering by utilising generative adversarial networks (GANs). This thesis is motivated by regression models and convolutional neural networks (ConvNets) such as U-Net architectures, which can be directed to generate realistic global illumination …

    bradford Repository record for Machine Learning for 3D Visualisation Using Generative Models (opens in a new tab)

  5. A distributed backend for Halide

    … larger problems like weather simulation and 3D rendering. This project has dealt with how Halide can analyze what data programs will need to share and how they can efficiently share it. Using my work, a programmer can easily divide their input into several small chunks and start an instance …

    mit Repository record for A distributed backend for Halide (opens in a new tab)

  6. Interactive rendering techniques for focus+context visualization of 3D geovirtual environments

    … thesis introduces a collection of new real-time rendering techniques and applications for focus+context visualization of interactive 3D geovirtual environments such as virtual 3D city and landscape models. These environments are generally characterized by a large number of objects and are of high …

    potsdam-diss Repository record for Interactive rendering techniques for focus+context visualization of 3D geovirtual environments (opens in a new tab)

  7. Emergency Landing and Guidance System

    … land a plane. We then transfer this data into a 3D rendering program that allows us to visualize what is happening. In additional to visualizing where the landing paths are we also create a landing algorithm that demonstrates how the plane will maintain its current glide path and navigate to a …

    calpoly Repository record for Emergency Landing and Guidance System (opens in a new tab)

  8. Procedural content creation and technologies for 3D graphics applications and games.

    … of consumer graphics (CG) cards into powerful 3D rendering processors is due in large measure to the success of game developers in delivering mass market entertainment software that feature highly immersive and captivating virtual environments. Despite this success, 3D CG application …

    unt Repository record for Procedural content creation and technologies for 3D graphics applications and games. (opens in a new tab)

  9. THE ROLE OF SKELETAL MUSCLE-SYNTHESIZED BRAIN DERIVED NEUROTROPHIC FACTOR IN THE MAINTENANCE OF MOTOR NEURON MITOCHONDRIAL POPULATIONS

    … we used confocal microscopy and IMARIS 3D rendering software. Immunolocalization was measured throughout the axon and axon terminals of motorneurons. We found no significant difference in mitochondrial populations within the pre-or post-synapse of control and msBDNF deficient animals. …

    nmu Repository record for THE ROLE OF SKELETAL MUSCLE-SYNTHESIZED BRAIN DERIVED NEUROTROPHIC FACTOR IN THE MAINTENANCE OF MOTOR NEURON MITOCHONDRIAL POPULATIONS (opens in a new tab)

  10. Printing the invisible : bridging the gap between data and matter through voxel-based 3D printing

    … In the context of three-dimensional (3D) data sets, such information is often presented as a 3D rendering, a video or an interactive application. The purpose of such visualization is often to emulate the physical, three-dimensional world; however, they remain inherently virtual. Recent …

    mit Repository record for Printing the invisible : bridging the gap between data and matter through voxel-based 3D printing (opens in a new tab)

  11. 3D sensing and mapping using mobile color and depth sensors

    … color cameras to perform various tasks such as 3D reconstruction, action recognition, scene sensing and augmented virtual reality. This thesis investigates novel methods to measure and correct for these distortions and use the denoised measurements for various applications in vision related …

    uiuc Repository record for 3D sensing and mapping using mobile color and depth sensors (opens in a new tab)

  12. On-orbit inspection of a rotating object using a moving observer

    … motion model to facilitate path planning, a 3D map for relative pose determination, and the inertial properties of the target to aid in stabilization of its spin. Since the dynamics of the target and inspector may have similar time constants, the trajectory of the inspector must be estimated …

    mit Repository record for On-orbit inspection of a rotating object using a moving observer (opens in a new tab)

  13. Zjednodušování polygonálních sítí a optimalizace vykreslování pomocí technik Level of Detail

    … pro dynamické řízení geometrické složitosti 3D scény. Za účelem generování jednotlivých úrovní detailu práce popisuje a implementuje vybrané algoritmy nebo metriky pro zjednodušování polygonálních sítí, konkrétně Vertex Decimation, Vertex Clustering, Floating Cell Clustering a Quadric Error …

    brno-tech Repository record for Zjednodušování polygonálních sítí a optimalizace vykreslování pomocí technik Level of Detail (opens in a new tab)