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Showing 1 to 10 of 10 for “"3D Games"”.

  1. Stereoscopic depth axis interaction: A study of performance and engagement in stereoscopic 3D games.

    … of new technologies, such as Stereoscopic 3D. Stereoscopic 3D (S3D) creates the impression of depth (stereopsis) in at images by providing additional binocular depth cues, such as convergence and binocular disparity. In this thesis, we explore the effects that S3D has on the player …

    uoit Repository record for Stereoscopic depth axis interaction: A study of performance and engagement in stereoscopic 3D games. (opens in a new tab)

  2. Error detection and reporting in StarLogo Nova block-based programming language

    StarLogo Nova is a program where users can create 3D games and simulations by connecting drag-and-drop blocks to create programs. Although the structure of the blocks prevents a class of syntax errors common with typed languages, there is no system in place to catch semantic errors like type errors …

    mit Repository record for Error detection and reporting in StarLogo Nova block-based programming language (opens in a new tab)

  3. Starlogo camera controls and enhancements

    … environment to allow students to create 3D games and simulations to help them learn programming. I improved the Sarlogo "camera", a representation of the view within a 3D world. Starlogo has a 1 person perspective camera called "Agent Eye", a 3rd person perspective camera called "Agent …

    mit Repository record for Starlogo camera controls and enhancements (opens in a new tab)

  4. Improved collision detection in StarLogo Nova

    … that allows students to write and play their own 3D games online. It is the online version of StarLogo TNG. This thesis explores the problem of needing more accurate collision detection in StarLogo Nova while maintaining reasonable performance. Three new collision detection systems for StarLogo …

    mit Repository record for Improved collision detection in StarLogo Nova (opens in a new tab)

  5. Consistency Maintenance for Multiplayer Video Games

    Multiplayer games have to support activities which have differing usability requirements. The usability of the system is directly influenced by the choice of consistency maintenance algorithm. These algorithms must accommodate usability requirements while ensuring shared data is accurately …

    queens Repository record for Consistency Maintenance for Multiplayer Video Games (opens in a new tab)

  6. Low-rank Based Algorithms for Rectification, Repetition Detection and De-noising in Urban Images

    … in many applications such as photorealistic 3D reconstruction, 2D-to-3D alignment, facade parsing, city modeling, classification, navigation, visualization in 3D map environments, shape completion, cinematography and 3D games. However both of the image rectification and repeated patterns …

    cuny-grad Repository record for Low-rank Based Algorithms for Rectification, Repetition Detection and De-noising in Urban Images (opens in a new tab)

  7. Computational and laboratory investigations of a model of blood droplet flight for forensic applications

    … of new technologies, such as Stereoscopic 3D. Stereoscopic 3D (S3D) creates the impression of depth (stereopsis) in at images by providing additional binocular depth cues, such as convergence and binocular disparity. In this thesis, we explore the e ects that S3D has on the player …

    uoit Repository record for Computational and laboratory investigations of a model of blood droplet flight for forensic applications (opens in a new tab)

  8. MICROARCHITECTURE OF A HIGH THROUGHPUT TEXTURE MAPPING PROCESSOR FOR INTERACTIVE 3D GRAPHICS

    … scientific visualization and interactive 3D games. An implementation of hardware texture mapping at interactive rates for the mainstream PC market, which demands a low cost but high performance 3D graphics rendering IC, is described. In particular, the scope is limited to the detailed …

    nus Repository record for MICROARCHITECTURE OF A HIGH THROUGHPUT TEXTURE MAPPING PROCESSOR FOR INTERACTIVE 3D GRAPHICS (opens in a new tab)

  9. Evaluating Group Interaction and Engagement using Virtual Environments and Serious Games for Student Audiences in Informal Learning Settings

    … collaboration, virtual environments, and serious games can be leveraged for an enhanced learning experience for small and large groups of middle school students. We created a conceptual framework based on the Contextual Model of Learning in museums (John H. Falk and Dierking, 2000) and the most …

    vt Repository record for Evaluating Group Interaction and Engagement using Virtual Environments and Serious Games for Student Audiences in Informal Learning Settings (opens in a new tab)

  10. Plan de negocios Centro de Entretenimiento de Alta Tecnología Realgame S.A.S

    … Bogotá, que inicialmente ofrezca video juegos en 3D y posteriormente se pueda incursionar en la tecnología 4D y la realidad virtual

    u-ean Repository record for Plan de negocios Centro de Entretenimiento de Alta Tecnología Realgame S.A.S (opens in a new tab)