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Wichita State University

Specific effects of action video games on perception and attention

Abstract

dc:description.abstract

Many research studies have established that playing action video games can lead to visual attention and perception benefits for the player. This dissertation pioneers the use of custom designed video game levels to determine if a single aspect of action video game play has specific effects on the player. In the following studies, specific aspects of action video games can indeed be isolated and thus potentially used as training tools for targeted perceptual benefits. Experiment 1 demonstrates that just two hours of training in a custom designed video game world that emphasizes friend vs. foe discrimination benefits players’ ability to focus on relevant visual information, and leads to marginally decreased flanker interference and marginally improved filtering capacity. Experiment 2 examines the beneficial effects of dispersed vs. narrowly focused attention in a second custom designed video game world. After two hours of game play, players in the dispersed attention condition significantly increased their visual working memory capacity and ability to allocate attention to peripheral items.

Degree

thesis:*
Grantor dc:publisher
Wichita State University
Year dc:date.issued
2012

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Brown, Christopher Michael
Advisor dc:contributor.advisor
  • Palmer, Evan M.

Rights

dc:rights
Statement dc:rights
  • Copyright Christopher Michael Brown, 2012. All rights reserved
Language dc:language.iso
en_US

Identifiers

dc:identifier.*
Dc Identifier Other
d12001

Chain of custody

source
Harvested from
Wichita State University
Base URL
soar.wichita.edu/oai/request
Last updated
2026-08-21
Source record
OAI-PMH GetRecord
related terms
citation

Brown, Christopher Michael. Specific effects of action video games on perception and attention. Wichita State University, 2012. http://hdl.handle.net/10057/5352