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Virginia Tech

Using Texture Features To Perform Depth Estimation

Abstract

dc:description.abstract

There is a great need in real world applications for estimating depth through electronic means without human intervention. There are many methods in the field which help in autonomously finding depth measurements. Some of which are using LiDAR, Radar, etc. One of the most researched topic in the field of depth measurements is Computer Vision which uses techniques on 2D images to achieve the desired result. Out of the many 3D vision techniques used, stereovision is a field where a lot of research is being done to solve this kind of problem. Human vision plays an important part behind the inspiration and research performed in this field. Stereovision gives a very high spatial resolution of depth estimates which is used for obstacle avoidance, path planning, object recognition, etc. Stereovision makes use of two images in the image pair. These images are taken with two cameras from different views and those two images are processed to get depth information. Processing stereo images has been one of the most intensively sought-after research topics in computer vision. Many factors affect the performance of this approach like computational efficiency, depth discontinuities, lighting changes, correspondence and correlation, electronic noise, etc. An algorithm is proposed which uses texture features obtained using Laws Energy Masks and multi-block approach to perform correspondence matching between stereo pair of images with high baseline. This is followed by forming disparity maps to get the relative depth of pixels in the image. An analysis is also made between this approach to the current state-of-the-art algorithms. A robust method to score and rank the stereo algorithms is also proposed. This approach provides a simple way for researchers to rank the algorithms according to their application needs.

Degree

thesis:*
Name thesis:degree_name
Master of Science
Level thesis:degree_level
masters
Discipline thesis:degree_discipline
Mechanical Engineering
Department dc:contributor.department
Mechanical Engineering
Grantor dc:publisher
Virginia Tech
Year dc:date.issued
2018

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Kotha, Bhavi Bharat
Chair dc:contributor.committeechair
  • Wicks, Alfred L.
Committee members dc:contributor.committeemember
  • Asbeck, Alan T.
  • Southward, Steve C.

Subjects

dc:subject × 5

Rights

dc:rights
Statement dc:rights
  • In Copyright

Identifiers

dc:identifier.*
Dc Identifier Other
vt_gsexam:14168
OAI identifier oai:identifier
oai:vtechworks.lib.vt.edu:10919/81895

Chain of custody

source
Harvested from
Virginia Tech
Base URL
vtechworks.lib.vt.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Kotha, Bhavi Bharat. Using Texture Features To Perform Depth Estimation. masters thesis, Virginia Tech, 2018. http://hdl.handle.net/10919/81895