Back to search

University of Nevada, Las Vegas

Gaming growth in Clark County, Nevada: A life cycle study

Abstract

dc:description.abstract

The purpose of this study was to use product life cycle (PLC) theory to analyze the growth of gaming in Clark County, Nevada. Historical data for the last 30 years, provided by the Nevada Gaming Abstracts and the Las Vegas Convention and Visitors Authority, allowed average casino revenues, hotel occupancy percentages, and visitor statistics to be examined. Based on this analysis, Clark County can be described as in the consolidation stage of Butler's six-stage life cycle model. The information learned from this study helps to show that gaming is a unique form of tourist destination. As such, operators need to be especially aware of the factors that contribute to the success of an area in order to remain competitive in the future.

Degree

thesis:*
Name thesis:degree_name
Master of Science (MS)
Level thesis:degree_level
Thesis
Discipline thesis:degree_discipline
Hotel Administration
Grantor dc:publisher
University of Nevada, Las Vegas
Year
1999

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Frankhouser, David Scott
Contributors dc:contributor
  • Shannon Bybee

Rights

dc:rights
Statement dc:rights
  • IN COPYRIGHT. For more information about this rights statement, please visit http://rightsstatements.org/vocab/InC/1.0/
Language dc:language
English

Identifiers

dc:identifier.*
OAI identifier oai:identifier
oai:oasis.library.unlv.edu:rtds-2074

Chain of custody

source
Harvested from
University of Nevada - Las Vegas
Base URL
oasis.library.unlv.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
related terms
citation

Frankhouser, David Scott. Gaming growth in Clark County, Nevada: A life cycle study. Thesis thesis, University of Nevada, Las Vegas, 1999. https://doi.org/10.25669/rae1-rq9s