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Syracuse University

Immanent Technologies: Posthuman Digital Religion In America

Abstract

dc:description.abstract

<p>This dissertation offers a posthuman theory of the digital mediation of religion, divided between theoretical chapters on posthumanism, ritual, and new media before two case studies: one on death, one on play. First developing conceptual relationships between posthumanism and religious studies and methodological connections between new media and ritual theories, it then asks questions in the playful and experimental ritual spaces of video games and the profoundly material and ecological spaces of digital mourning objects. For example: how do digital readouts on the health of a plant fed by cremains reposition living and dead bodies? Or, how do video games that ritualize death change how with think about playing with technology? By offering an emergent, embodied, networked, and ecological sense of ritualization and digital media this dissertation avoids logocentric, genderless, and disembodied theories of both religion and the digital while bringing a posthuman epistemology to religion, death, and media studies. </p>

Degree

thesis:*
Name thesis:degree_name
Doctor of Philosophy (PhD)
Level thesis:degree_level
Dissertation
Discipline thesis:degree_discipline
Religion
Year
2021

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Borchert, John William
Contributors dc:contributor
  • Zachary J. Braiterman

Subjects

dc:subject × 7

Identifiers

dc:identifier.*
Repository record dc:identifier
https://surface.syr.edu/etd/1302
OAI identifier oai:identifier
oai:surface.syr.edu:etd-2303

Chain of custody

source
Harvested from
Syracuse University
Base URL
surface.syr.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Borchert, John William. Immanent Technologies: Posthuman Digital Religion In America. Dissertation thesis, 2021. https://surface.syr.edu/etd/1302