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Royal Roads University

How Does VR Enhance or Detract from the Value of Interactive Visualization Tools for Planning and Stakeholder Engagement?

Abstract

dc:description.abstract

This study investigates the use of interactive visualization tools, prepared in computer-based and virtual reality formats, in supporting watershed planning and stakeholder engagement. Using the Millstream Creek Watershed as a case study, the visualization tools were created using the Unity game engine, and these tools consisted of representations of existing conditions and potential management scenarios for two areas of concern within the watershed. Both tools were tested through open house events and workshops. Data were collected via questionnaires and group discussion, and analyzed through (respectively) t-tests and thematic coding. Results show that virtual reality significantly enhanced user experience in immersion and engagement; however, it did not produce improvements in comprehension or decision-making compared to the computer-based version. Qualitative analysis suggests the potential for applying the tool in education and planning scenarios. The findings highlight the promise of immersive visualization for environmental communication and participatory planning purposes.

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Xu, Bin
Advisor dc:contributor.advisor
  • Newell, Robert

Subjects

dc:subject × 1

Rights

Language dc:language.iso
en_US

Identifiers

dc:identifier.*
OAI identifier oai:identifier
oai:null:10613/28944

Chain of custody

source
Harvested from
Royal Roads University
Base URL
www.viurrspace.ca/server/oai/request
Last updated
2026-07-27
Source record
OAI-PMH GetRecord
citation

Xu, Bin. How Does VR Enhance or Detract from the Value of Interactive Visualization Tools for Planning and Stakeholder Engagement?. 2025. https://hdl.handle.net/10613/28944