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Purdue University

Usability of immersive virtual reality input devices

Abstract

dc:description.abstract

<p>This research conducts a usability analysis of human interface devices within an Immersive Virtual Reality Environment. The analysis is carried out for two different interface devices, a commercially available Intersense<sup> ©</sup> Wand and a home built pinch glove and wireless receiver. Users were asked to carry out a series of minor tasks involving placement of shaped blocks into corresponding holes within an Immersive Virtual Reality Environment. Performance was evaluated in terms of speed, accuracy and precision via the collection of completion times, errors made and the precision of motion during the experiment.</p>

Degree

thesis:*
Name thesis:degree_name
Master of Science (MS)
Level thesis:degree_level
Thesis
Discipline thesis:degree_discipline
Computer Science
Year
2014

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Mankey, Christopher G
Contributors dc:contributor
  • Patrick Connolly
  • David Whittinghill
  • Raymond Hassan

Subjects

dc:subject × 2

Identifiers

dc:identifier.*
OAI identifier oai:identifier
oai:docs.lib.purdue.edu:open_access_dissertations-1433

Chain of custody

source
Harvested from
Purdue University
Base URL
docs.lib.purdue.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Mankey, Christopher G. Usability of immersive virtual reality input devices. Thesis thesis, 2014. https://docs.lib.purdue.edu/open_access_dissertations/329