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Massachusetts Institute of Technology

Virtual urban traffic network simulator

Abstract

dc:description.abstract

In this project, I designed and implemented a virtual urban traffic network simulator. The simulator serves as a testbed for human-subject experiments to determine driver behavior in road networks and also as a platform for testing route-planning algorithms. The simulator was implemented using the C4 game engine and OpenGL. The simulator is capable of producing both 3- and 2-dimensional visualizations of a traffic network. In this thesis, I describe the key components of the simulator, the necessary inputs, and the expected outputs. I verify operation of the simulator through observation of the actual system outputs.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2011

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Uh, Jason (Jason J.)
Advisor dc:contributor.advisor
  • Emilio Frazzoli and Ketan Savla.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1721.1/66818
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/66818

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Uh, Jason (Jason J.). Virtual urban traffic network simulator. Massachusetts Institute of Technology, 2011. http://hdl.handle.net/1721.1/66818