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Massachusetts Institute of Technology

Programming a paintable computer

Abstract

dc:description.abstract

A paintable computer is defined as an agglomerate of numerous, finely dispersed, ultra-miniaturized computing particles; each positioned randomly, running asynchronously and communicating locally. Individual particles are tightly resource bound, and processing is necessarily distributed. Yet computing elements are vanishingly cheap and are regarded as freely expendable. In this regime, a limiting problem is the distribution of processing over a particle ensemble whose topology can vary unexpectedly. The principles of material self-assembly are employed to guide the positioning of "process fragments" - autonomous, mobile pieces of a larger process. These fragments spatially position themselves and reaggregate into a running process. We present the results of simulations to show that "process self-assembly" is viable, robust and supports a variety of useful applications on a paintable computer. We describe a hardware reference platform as an initial guide to the application domain. We describe a programming model which normatively defines the term process fragment and which provides environmental support for the fragment's mobility, scheduling and data exchange. The programming model is embodied in a simulator that supports development, test and visualization on a 2D particle ensemble. Experiments on simple combinations of fragments demonstrate robustness and explore the limits of scale invariance. Process fragments are shown interacting to approximate conservative fields, and using these fields to implement scaffolded and thermodynamic self-assembly.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences.
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2002

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Butera, William J. (William Joseph)
Advisor dc:contributor.advisor
  • V. Michael Bove, Jr.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1721.1/61123
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/61123

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Butera, William J. (William Joseph). Programming a paintable computer. Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/61123