Massachusetts Institute of Technology
Face recognition and computer graphics for modelling expressive faces in 3D
Abstract
dc:description.abstractThis thesis addresses the problem of the lack of verisimilitude in animation. Since computer vision has been aimed at creating photo-realistic representations of environments and face recognition creates replicas of faces for recognition purposes, we research face recognition techniques to produce photo-realistic models of expressive faces that could be further developed and applied in animation. We use two methods that are commonly used in face recognition to gather information about the subject: 3D scanners and multiple 2D images. For the latter method, Maya is used for modeling. Both methods produced accurate 3D models for a neutral face, but Maya allowed us to manually build 3D models and was therefore more successful in creating exaggerated facial expressions.
Degree
thesis:*- Department dc:contributor.department
- Massachusetts Institute of Technology. Dept. of Electrical Engineeringand Computer Science.
- Grantor dc:publisher
- Massachusetts Institute of Technology
- Year dc:date.issued
- 2007
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Al-Nuaimi, Tufool
- Advisor dc:contributor.advisor
-
- Judith Barry.
Subjects
dc:subject × 1Rights
dc:rights- Statement dc:rights
-
- M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
- Licence dc:rights.uri
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- http://hdl.handle.net/1721.1/38333
- OAI identifier oai:identifier
- oai:dspace.mit.edu:1721.1/38333