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Massachusetts Institute of Technology

Who's got game (theory)?

Abstract

dc:description.abstract

Many players enjoy the challenge of outwitting computer opponents in strategy games. Devising strategies to defeat a computer opponent may enhance certain cognitive skills (e.g., analysis, evaluation, planning). This thesis takes a constructionist approach to gaming, hypothesizing that players may learn more about strategic planning by building their own computer opponents and then playing them to understand how their strategic theories play out in real experiments. I have developed a graphic toolkit for designing strategy games and computer opponents. The goal is to help students learn the underlying mathematical and computer science theories used to win these games. The tools have been designed to eliminate the overhead of using conventional programming languages to build games and focus students on the pedagogical issues of designing and understanding game theory algorithms. I describe the tools as well as initial evaluations of their effectiveness with populations of teenage students. Teenagers in this study posed their own problems, in the form of games they designed, and then hypothesized about winning strategies. Of their own volition, most teenagers iterated on their strategic designs, reformulated problems and hypotheses, isolated variables, and informed next generation versions of this tool with astute suggestions.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2005

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Blankinship, Erik Jackson, 1974-
Advisor dc:contributor.advisor
  • Walter Bender.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/33877

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Blankinship, Erik Jackson, 1974-. Who's got game (theory)?. Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/33877