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Massachusetts Institute of Technology

Wall-Walking and Other Bannable Offenses: Discipline and Deviant Play in World of Warcraft

Abstract

dc:description.abstract

As in most games, World of Warcraft’s player characters’ virtual bodies are designed and built to comply with, and be acted upon by, the governing systems of the gameworld they inhabit. The technical equations that determine how a body walks, the rules that define what walking is and what bodies are, are co-developed with a specific definition of a world in mind, and vice versa—both the player character’s body and the terrain on which it stands are constructed in order to more effectively reinforce the functions and norms of the other. What can we discover by looking at the way these creations interact with and influence each other? What room is there in the space between what a virtual world and body can do, and what they shouldn’t do, and how can players make use of it? This thesis closely reads World of Warcraft’s formal elements, its mechanics and its aesthetic grammar, in order to argue that the game’s virtual bodies and environments are embedded with ideologies and norms designed to reinforce its developer’s financial and political governance over their virtual world. By better understanding the methods by which these norms shape the world in World of Warcraft, players can experiment and co-create new forms of play that complicate, break, and perhaps even overturn the rules that seek to mark their play as deviant.

Degree

thesis:*
Name thesis:degree_name
Master
Department dc:contributor.department
Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2022

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Carney, Laurel
Advisor dc:contributor.advisor
  • Brinkema, Eugenie

Rights

dc:rights
Statement dc:rights
  • In Copyright - Educational Use Permitted
  • Copyright retained by author(s)

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/1721.1/144848
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/144848

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
related terms
citation

Carney, Laurel. Wall-Walking and Other Bannable Offenses: Discipline and Deviant Play in World of Warcraft. Massachusetts Institute of Technology, 2022. https://hdl.handle.net/1721.1/144848