Back to search

Massachusetts Institute of Technology

Playing with planning : evaluating games as a method of participatory planning and policymaking

Abstract

dc:description.abstract

In the past decade, planners and cities have made increasing use of engagement games as a form of participatory planning and policymaking. Games are often presented as a remedy for the shortcomings of traditional participatory processes. This thesis seeks to investigate those assumptions by situating engagement games in the theory of participatory planning. First, it reviews the literature on participatory planning to elucidate the primary goals and problems of participatory processes and to create a framework to evaluate engagement games. Then, a review of previous games used in planning reveals engagement games' relative strengths. Next, the thesis considers two case studies of engagement games used for participatory planning: the Big Easy Budget Game in New Orleans, LA, and the San Jose Budget Games in San Jose, CA. A comparison of these two case studies using the framework reveals that they both significantly contribute to situated learning. Other outcomes such as social learning, political efficacy, and involvement of marginalized groups depend on the design of the game as well as the design of the larger participatory forum in which it is played. The thesis hopes to offer planners, cities, and advocacy groups interested in using games to improve participatory processes a practical overview of the value of engagement games and the features which enable them to contribute to the goals of participatory processes.

Degree

thesis:*
Name thesis:degree_name
Master
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Urban Studies and Planning
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2019

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Gilman, Scott T.(Scott Thompson)
Advisor dc:contributor.advisor
  • Dayna Cunningham.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/1721.1/123956
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/123956

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Gilman, Scott T.(Scott Thompson). Playing with planning : evaluating games as a method of participatory planning and policymaking. Massachusetts Institute of Technology, 2019. https://hdl.handle.net/1721.1/123956