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Massachusetts Institute of Technology

Exploring the role of racial and ethnic socialization in virtual reality (VR) narratives

Abstract

dc:description.abstract

Race and ethnicity impact a number of experiences in the physical world, most of which are seldom modeled in virtual worlds. Even when race and ethnicity are taken into account for the design and implementation of characters and avatars, they are often only thought of as graphical customizations (e.g., skin color). This approach to the virtual representation of race and ethnicity lacks the depth necessary to meaningfully engage players from a wide range of identity backgrounds in transformational virtual storytelling experiences. Towards the goal of improving approaches to virtual race and ethnicity representation, this thesis proposes a new computational model of racial and ethnic socialization (RES) for the design and implementation of interactive VR narrative games. The key contributions of this thesis include the development of interactive VR narrative game called Passage Home VR and the results and analysis of a user study evaluating this videogame system.

Degree

thesis:*
Name thesis:degree_name
Master
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2019

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Olson, Danielle Marie.
Advisor dc:contributor.advisor
  • D. Fox Harrell.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
https://hdl.handle.net/1721.1/121658
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/121658

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Olson, Danielle Marie.. Exploring the role of racial and ethnic socialization in virtual reality (VR) narratives. Massachusetts Institute of Technology, 2019. https://hdl.handle.net/1721.1/121658