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Massachusetts Institute of Technology

Visualization and manipulation of time-based content in an immersive educational environment

Abstract

dc:description.abstract

Despite numerous studies on the benefits of immersive education, it has been difficult to implement in practice. The advent of virtual reality (VR) has allowed people to have immersive and interactive experiences in a safe and relatively cost-effective way. These qualities make VR a good candidate for use in education. We have developed a VR platform to help students learn concepts in electromagnetics. Within this platform, I have developed a tool that allows students to see the trajectory of an object and use it to manipulate its state in time. We believe that this tool provides a new and effective way for students to learn in virtual reality.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2017

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Jamy, Misha Nasir
Advisor dc:contributor.advisor
  • Pattie Maes.

Subjects

dc:subject × 1

Rights

dc:rights
Statement dc:rights
  • MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1721.1/119528
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/119528

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Jamy, Misha Nasir. Visualization and manipulation of time-based content in an immersive educational environment. Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/119528