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Massachusetts Institute of Technology

Designing Virtual Reality (VR) experience for older adults and determine its impact on their overall well-being

Abstract

dc:description.abstract

The United States is experiencing a significant growth of the older population. As people age, they are more likely to experience decrease in social activities, limitations in cognitive capabilities, and more symptoms indicative of depression. Among older adults that live in long-term care communities, more than a quarter develop some form of dementia or depression. Virtual Reality (VR) is believed to be beneficial to the older adults due to its immersive interaction capabilities. This thesis seeks to understand how virtual reality as a technology will impact older adults' emotional and social well-being. Human-centered design process was applied to develop the Rendever VR platform. Following the development of the system, a field study was carried out with sixty-three residents from four assisted living communities. The field study was conducted over two weeks, during which residents interacted with one of two intervention conditions - VR (i.e. experiment condition) or TV (i.e. control condition). Questionnaires were filled out by participants prior to and after the intervention for comparison. The results have shown that VR provided more positive outcomes than the control group that used a TV showing the same content. Results suggest that VR has the potential to improve older adults' well-being in general.

Degree

thesis:*
Department dc:contributor.department
Massachusetts Institute of Technology. Engineering and Management Program
Grantor dc:publisher
Massachusetts Institute of Technology
Year dc:date.issued
2017

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Lin, Xueyang (Xueyang Charles)
Advisor dc:contributor.advisor
  • Joseph F. Coughlin.

Subjects

dc:subject × 3

Rights

dc:rights
Statement dc:rights
  • MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.
Language dc:language.iso
eng

Identifiers

dc:identifier.*
Handle dc:identifier.uri
http://hdl.handle.net/1721.1/113523
OAI identifier oai:identifier
oai:dspace.mit.edu:1721.1/113523

Chain of custody

source
Harvested from
MIT
Base URL
dspace.mit.edu/oai/request
Last updated
2026-07-22
Source record
OAI-PMH GetRecord
citation

Lin, Xueyang (Xueyang Charles). Designing Virtual Reality (VR) experience for older adults and determine its impact on their overall well-being. Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/113523