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École de technologie supérieure

A pattern-oriented and model-driven architecture for interactive systems

Abstract

dc:description

Day-to-day experiences suggest that it is not enough to approach a complex design equipped with design tips, guidelines, and hints. Developers must also be able to use proven solutions emerging from the best design practices to solve new design challenges. Without these, the designer is unable to properly apply guidelines or take full advantage of the power of technology, resulting therefore in poor performance, poor scalability, and poor usability. Furthermore, the designer might "reinvent the wheel" when attempting to implement a design solution. A number of design problems continue to arise, such as: (1) decoupling the various aspects of interactive systems (for example, business logic, the UI, navigation, and information architecture) and (2) isolating platform specifics from the concerns common to all interactive systems. In the context of a proposal for a Pattern-Oriented and Model-driven Architecture (POMA) for interactive systems, this thesis identifies an extensive list of pattern categories and types of models aimed at providing a pool of proven solutions to these problems. The models of patterns span several levels of abstraction, such as domain, task, dialog, presentation and layout. The proposed POMA architecture illustrates how several individual models can be combined at different levels of abstraction into heterogeneous structures which can then be used as building blocks in the development of interactive systems. This document is divided into six chapters: the first chapter presents a background and related work on "Patterns" in general and on various architectures for interactive systems development such as "N-tiers architectures", "Pattern-Oriented Design" (POD), "Pattern- Supported Approach" (PSA), and "Model-Driven Architecture" (MDA). The second chapter introduces the research topic with its objectives, its limits, the research methodology, and research steps. The third chapter describes primarily the most important parts of the research which is the development of a new architecture called Pattern-Oriented and Model-Driven Architecture, facilitating the development of interactive systems including fundamentals and key concepts, an overview, justifications versus N-tiers, POD, PSA, and MDA architectures and specifications. The fourth chapter describes architectural levels and categories of patterns used in POMA. The fifth chapter describes the categories of models used in POMA. The sixth chapter presents an exploratory case study applied to the architecture proposed in this research. The last chapter presents a conclusion on this research work and its expected evolution in the future.

Degree

thesis:*
Level thesis:degree_level
phd
Grantor dc:publisher
École de technologie supérieure
Year dc:date
2008

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Taleb, Mohamed

Subjects

dc:subject × 1

Rights

Language dc:language
en

Identifiers

dc:identifier.*
Identifier
INSERT-YOUR-LIBRARY-ID-HERE163

Chain of custody

source
Harvested from
ETS (Quebec)
Base URL
espace.etsmtl.ca/cgi/oai2
Last updated
2026-08-21
Source record
OAI-PMH GetRecord
citation

Taleb, Mohamed. A pattern-oriented and model-driven architecture for interactive systems. phd thesis, École de technologie supérieure, 2008.