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The Graduate School and University Center of The City University of New York

The Impact of Playing as a Non-Stereotypical Woman in a Role-Playing Video Game on Players’ Real World Gender Role Attitudes

Abstract

dc:description.abstract

<p>This study had participants play the modern role-playing video game <em>Skyrim</em> as a female character with one of three different body types: an idealized feminine body typically found in video games, a tall muscular body that more realistically represents a warrior woman, and a lizard body that is hard to gender stereotype using human gender role attitudes. Participants were given a pretest and posttest measure that checked their gender role attitudes and were allowed to play the game with no restrictions on the role-play choices they make within the game itself. A lens of Black cyberfeminism was applied to critique and enhance traditional social psychological theories to hypothesize that playing as the more realistically represented warrior woman could produce significant change in their attitudes about gender role. Their change on the scale was examined quantitatively, and their video gameplay was analyzed qualitatively to determine different themes of role-play that took place and their connection to various experimental conditions and change in gender role attitudes. Implications for the gaming industry and community are discussed, including what steps would have to be taken to provide more realistic representations of gender, race, and sexuality in gaming.</p>

Degree

thesis:*
Name thesis:degree_name
Doctor of Philosophy
Level thesis:degree_level
Doctoral
Discipline thesis:degree_discipline
Psychology
Grantor
The Graduate School and University Center of The City University of New York
Year dc:date.available
2024

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Kincaid, Hunter
Advisor dc:contributor.advisor
  • Deborah Tolman
Committee members dc:contributor.committeemember
  • Michelle Fine
  • Jessie Daniels
  • Katie Cumiskey
  • Brett Stoudt

Subjects

dc:subject × 5

Identifiers

dc:identifier.*
Repository record dc:identifier
https://academicworks.cuny.edu/gc_etds/5799
OAI identifier oai:identifier
oai:academicworks.cuny.edu:gc_etds-6962

Chain of custody

source
Harvested from
City University of New York - Graduate Center
Base URL
academicworks.cuny.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Kincaid, Hunter. The Impact of Playing as a Non-Stereotypical Woman in a Role-Playing Video Game on Players’ Real World Gender Role Attitudes. Doctoral thesis, The Graduate School and University Center of The City University of New York, 2024. https://academicworks.cuny.edu/gc_etds/5799