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Cal Poly

Inducing Emotional Response in Interactive Media

Abstract

dc:description.abstract

<p>Video games, and entertainment media have been developed for many years, and eliciting emotional experiences is an integral part of that process. Producing and editing game content in order to affect desired emotional experiences can be expensive and cumbersome to developers. This paper presents a study intended to show that such experiences can be affected with simple after-the-fact audio-visual effects. As subjects of the study, participants experience three different emotional states, fear, peace, and none, over three rounds and in three different game environments. They are given a simple narrative in each environment that directs them to gather various objects. The fear and peace emotional states are represented by carefully designed sets of simple audio-visual effects, while the none state represents the absence of any additional audio-visual effects. That states are randomly and non-repeatedly applied to the game environments for each participant. Over 50% of responses indicate proper emotions across emotion states for all levels, and rounds, and there are statistically significant effects between most emotional state comparisons. This means that it is indeed possible to induce emotional response with after-the-fact audio-visual effects, and it hints at future possibilities for drag-and-drop emotional experience filters</p>

Degree

thesis:*
Name thesis:degree_name
MS in Engineering - Integrated Technology Management
Discipline thesis:degree_discipline
Industrial and Manufacturing Engineering
Year dc:date.available
2016

Author and committee

dc:creator, dc:contributor.*
Author dc:creator
  • Reimer, Keenan M
Contributors dc:contributor
  • Foaad Khosmood

Subjects

dc:subject × 7

Identifiers

dc:identifier.*
OAI identifier oai:identifier
oai:digitalcommons.calpoly.edu:theses-2826

Chain of custody

source
Harvested from
Cal Poly
Base URL
digitalcommons.calpoly.edu/do/oai/
Last updated
2026-07-24
Source record
OAI-PMH GetRecord
citation

Reimer, Keenan M. Inducing Emotional Response in Interactive Media. 2016. https://digitalcommons.calpoly.edu/theses/1645